C# 클래스 MapServer.PtichManager

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공개 메소드들

메소드 설명
AddPlayPtich ( int nPtichId, PlayerObject play ) : bool
BuyItem ( PlayerObject play, uint ptich_obj_id, uint item_id ) : void
BuyRemotePtichItem ( PlayerObject play, uint item_id ) : void
DeletePlayPtich ( PlayerObject play ) : void
GetBackItem ( PlayerObject play, uint item_id ) : void
GetPtichObjectTypeID ( int nPtichId ) : uint
GetRemotePtich ( PlayerObject play, int id = -1 ) : void
Instance ( ) : PtichManager
LookPtich ( PlayerObject play, uint ptich_obj_id ) : void
PtichHasPlay ( int nPtichId ) : bool
PtichManager ( ) : System
SellItem ( PlayerObject play, uint item_id, byte type, int price ) : void
ShutPtich ( PlayerObject play, bool bSendData = true ) : void

비공개 메소드들

메소드 설명
GetRemotePtichId ( int ptich_id ) : int

메소드 상세

AddPlayPtich() 공개 메소드

public AddPlayPtich ( int nPtichId, PlayerObject play ) : bool
nPtichId int
play PlayerObject
리턴 bool

BuyItem() 공개 메소드

public BuyItem ( PlayerObject play, uint ptich_obj_id, uint item_id ) : void
play PlayerObject
ptich_obj_id uint
item_id uint
리턴 void

BuyRemotePtichItem() 공개 메소드

public BuyRemotePtichItem ( PlayerObject play, uint item_id ) : void
play PlayerObject
item_id uint
리턴 void

DeletePlayPtich() 공개 메소드

public DeletePlayPtich ( PlayerObject play ) : void
play PlayerObject
리턴 void

GetBackItem() 공개 메소드

public GetBackItem ( PlayerObject play, uint item_id ) : void
play PlayerObject
item_id uint
리턴 void

GetPtichObjectTypeID() 공개 메소드

public GetPtichObjectTypeID ( int nPtichId ) : uint
nPtichId int
리턴 uint

GetRemotePtich() 공개 메소드

public GetRemotePtich ( PlayerObject play, int id = -1 ) : void
play PlayerObject
id int
리턴 void

Instance() 공개 정적인 메소드

public static Instance ( ) : PtichManager
리턴 PtichManager

LookPtich() 공개 메소드

public LookPtich ( PlayerObject play, uint ptich_obj_id ) : void
play PlayerObject
ptich_obj_id uint
리턴 void

PtichHasPlay() 공개 메소드

public PtichHasPlay ( int nPtichId ) : bool
nPtichId int
리턴 bool

PtichManager() 공개 메소드

public PtichManager ( ) : System
리턴 System

SellItem() 공개 메소드

public SellItem ( PlayerObject play, uint item_id, byte type, int price ) : void
play PlayerObject
item_id uint
type byte
price int
리턴 void

ShutPtich() 공개 메소드

public ShutPtich ( PlayerObject play, bool bSendData = true ) : void
play PlayerObject
bSendData bool
리턴 void