C# 클래스 MapEditor.Pathfinding.Node

상속: AStarCollisionMap.Pathfinding.PathfindingNode
파일 보기 프로젝트 열기: Wotuu/RTS_XNA_v2

공개 메소드들

메소드 설명
GetDrawRectangle ( ) : Rectangle
Node ( CollisionMap map, int x, int y, System.Boolean forceNodeCreation, GraphicsDevice adapter ) : System

Creates a node that doesn't make it's connections in the constructor.

Node ( CollisionMap map, int x, int y, GraphicsDevice adapter ) : System
ToString ( ) : String

비공개 메소드들

메소드 설명
Draw ( SpriteBatch sb ) : void

Standard Draw function.

Init ( int x, int y ) : void

메소드 상세

GetDrawRectangle() 공개 메소드

public GetDrawRectangle ( ) : Rectangle
리턴 Microsoft.Xna.Framework.Rectangle

Node() 공개 메소드

Creates a node that doesn't make it's connections in the constructor.
public Node ( CollisionMap map, int x, int y, System.Boolean forceNodeCreation, GraphicsDevice adapter ) : System
map AStarCollisionMap.Collision.CollisionMap
x int The X
y int The Y
forceNodeCreation System.Boolean Instantly creates connections. This param does nothing.
adapter GraphicsDevice
리턴 System

Node() 공개 메소드

public Node ( CollisionMap map, int x, int y, GraphicsDevice adapter ) : System
map AStarCollisionMap.Collision.CollisionMap
x int
y int
adapter GraphicsDevice
리턴 System

ToString() 공개 메소드

public ToString ( ) : String
리턴 String