C# Class MapEditor.Pathfinding.Node

Inheritance: AStarCollisionMap.Pathfinding.PathfindingNode
Afficher le fichier Open project: Wotuu/RTS_XNA_v2

Méthodes publiques

Méthode Description
GetDrawRectangle ( ) : Rectangle
Node ( CollisionMap map, int x, int y, System.Boolean forceNodeCreation, GraphicsDevice adapter ) : System

Creates a node that doesn't make it's connections in the constructor.

Node ( CollisionMap map, int x, int y, GraphicsDevice adapter ) : System
ToString ( ) : String

Private Methods

Méthode Description
Draw ( SpriteBatch sb ) : void

Standard Draw function.

Init ( int x, int y ) : void

Method Details

GetDrawRectangle() public méthode

public GetDrawRectangle ( ) : Rectangle
Résultat Microsoft.Xna.Framework.Rectangle

Node() public méthode

Creates a node that doesn't make it's connections in the constructor.
public Node ( CollisionMap map, int x, int y, System.Boolean forceNodeCreation, GraphicsDevice adapter ) : System
map AStarCollisionMap.Collision.CollisionMap
x int The X
y int The Y
forceNodeCreation System.Boolean Instantly creates connections. This param does nothing.
adapter GraphicsDevice
Résultat System

Node() public méthode

public Node ( CollisionMap map, int x, int y, GraphicsDevice adapter ) : System
map AStarCollisionMap.Collision.CollisionMap
x int
y int
adapter GraphicsDevice
Résultat System

ToString() public méthode

public ToString ( ) : String
Résultat String