C# 클래스 MOTHER3Funland.frmEnemyEditor

파일 보기 프로젝트 열기: jeffman/MOTHER-3-Funland

공개 메소드들

메소드 설명
GetIndex ( ) : int[]
SelectIndex ( int index ) : void
frmEnemyEditor ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
HighlightControl ( Control c ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btnApply_Click ( object sender, EventArgs e ) : void
cboBg_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboEnemy_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicBattle_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicSwirl_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicWin_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboShowLayer_SelectedIndexChanged ( object sender, EventArgs e ) : void
lblBg_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void
lblSprite_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void
mnuGraphicsCopy_Click ( object sender, EventArgs e ) : void
mnuGraphicsSave_Click ( object sender, EventArgs e ) : void
txtMusicBattle_TextChanged ( object sender, EventArgs e ) : void
txtMusicSwirl_TextChanged ( object sender, EventArgs e ) : void
txtMusicWin_TextChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

GetIndex() 공개 메소드

public GetIndex ( ) : int[]
리턴 int[]

SelectIndex() 공개 메소드

public SelectIndex ( int index ) : void
index int
리턴 void

frmEnemyEditor() 공개 메소드

public frmEnemyEditor ( ) : System
리턴 System