C# Class MOTHER3Funland.frmEnemyEditor

Mostrar archivo Open project: jeffman/MOTHER-3-Funland

Public Methods

Method Description
GetIndex ( ) : int[]
SelectIndex ( int index ) : void
frmEnemyEditor ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
HighlightControl ( Control c ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btnApply_Click ( object sender, EventArgs e ) : void
cboBg_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboEnemy_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicBattle_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicSwirl_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboMusicWin_SelectedIndexChanged ( object sender, EventArgs e ) : void
cboShowLayer_SelectedIndexChanged ( object sender, EventArgs e ) : void
lblBg_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void
lblSprite_LinkClicked ( object sender, LinkLabelLinkClickedEventArgs e ) : void
mnuGraphicsCopy_Click ( object sender, EventArgs e ) : void
mnuGraphicsSave_Click ( object sender, EventArgs e ) : void
txtMusicBattle_TextChanged ( object sender, EventArgs e ) : void
txtMusicSwirl_TextChanged ( object sender, EventArgs e ) : void
txtMusicWin_TextChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

GetIndex() public method

public GetIndex ( ) : int[]
return int[]

SelectIndex() public method

public SelectIndex ( int index ) : void
index int
return void

frmEnemyEditor() public method

public frmEnemyEditor ( ) : System
return System