C# 클래스 MM2Randomizer.Utilities.MiscHacks

파일 보기 프로젝트 열기: duckfist/MM2Random

공개 메소드들

메소드 설명
DrawTitleScreenChanges ( Patch p, int seed ) : void
EnablePressDamage ( Patch Patch ) : void
FixPortraits ( Patch Patch, bool is8StagesRandom, RStages randomStages, bool isWeaponGetRandom, RWeaponGet randomWeaponGet ) : void

Enabling Random Weapons or Random Stages will cause the wrong Robot Master portrait to be blacked out when a stage is completed. The game uses your acquired weapons to determine which portrait to black-out. This function changes the lookup table for x and y positions of portraits to black-out based on what was randomized.

SetBurstChaser ( Patch p, bool jVersion ) : void

TODO

SetFastText ( Patch p, bool jVersion ) : void

TODO

메소드 상세

DrawTitleScreenChanges() 공개 정적인 메소드

public static DrawTitleScreenChanges ( Patch p, int seed ) : void
p MM2Randomizer.Patcher.Patch
seed int
리턴 void

EnablePressDamage() 공개 정적인 메소드

public static EnablePressDamage ( Patch Patch ) : void
Patch MM2Randomizer.Patcher.Patch
리턴 void

FixPortraits() 공개 정적인 메소드

Enabling Random Weapons or Random Stages will cause the wrong Robot Master portrait to be blacked out when a stage is completed. The game uses your acquired weapons to determine which portrait to black-out. This function changes the lookup table for x and y positions of portraits to black-out based on what was randomized.
public static FixPortraits ( Patch Patch, bool is8StagesRandom, RStages randomStages, bool isWeaponGetRandom, RWeaponGet randomWeaponGet ) : void
Patch MM2Randomizer.Patcher.Patch
is8StagesRandom bool
randomStages MM2Randomizer.Randomizers.Stages.RStages
isWeaponGetRandom bool
randomWeaponGet MM2Randomizer.Randomizers.RWeaponGet
리턴 void

SetBurstChaser() 공개 정적인 메소드

TODO
public static SetBurstChaser ( Patch p, bool jVersion ) : void
p MM2Randomizer.Patcher.Patch
jVersion bool
리턴 void

SetFastText() 공개 정적인 메소드

TODO
public static SetFastText ( Patch p, bool jVersion ) : void
p MM2Randomizer.Patcher.Patch
jVersion bool
리턴 void