Méthode | Description | |
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DrawTitleScreenChanges ( |
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EnablePressDamage ( |
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FixPortraits ( |
Enabling Random Weapons or Random Stages will cause the wrong Robot Master portrait to be blacked out when a stage is completed. The game uses your acquired weapons to determine which portrait to black-out. This function changes the lookup table for x and y positions of portraits to black-out based on what was randomized.
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SetBurstChaser ( |
TODO
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SetFastText ( |
TODO
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public static DrawTitleScreenChanges ( |
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p | ||
seed | int | |
Résultat | void |
public static EnablePressDamage ( |
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Patch | ||
Résultat | void |
public static FixPortraits ( |
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Patch | ||
is8StagesRandom | bool | |
randomStages | ||
isWeaponGetRandom | bool | |
randomWeaponGet | ||
Résultat | void |
public static SetBurstChaser ( |
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p | ||
jVersion | bool | |
Résultat | void |
public static SetFastText ( |
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p | ||
jVersion | bool | |
Résultat | void |