프로퍼티 | 타입 | 설명 | |
---|---|---|---|
BoneName | int | ||
RelativeOffset | |||
RelativeRotation | |||
bDetach | bool | ||
bHardAttach | bool | ||
bUseRelativeOffset | bool | ||
bUseRelativeRotation | bool | ||
m_aTarget | List |
메소드 | 설명 | |
---|---|---|
LoadData ( ) : void | ||
SFXInterpTrackAttachToActor ( int idx, ME3Package pccobj ) : ME3Explorer.SequenceObjects | ||
ToTree ( ) : void |
public SFXInterpTrackAttachToActor ( int idx, ME3Package pccobj ) : ME3Explorer.SequenceObjects | ||
idx | int | |
pccobj | ME3Package | |
리턴 | ME3Explorer.SequenceObjects |