C# Class ME3Explorer.Matinee.SFXInterpTrackAttachToActor

Inheritance: BioInterpTrack
Show file Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
BoneName int
RelativeOffset Vector
RelativeRotation Rotator
bDetach bool
bHardAttach bool
bUseRelativeOffset bool
bUseRelativeRotation bool
m_aTarget List

Public Methods

Method Description
LoadData ( ) : void
SFXInterpTrackAttachToActor ( int idx, ME3Package pccobj ) : ME3Explorer.SequenceObjects
ToTree ( ) : void

Method Details

LoadData() public method

public LoadData ( ) : void
return void

SFXInterpTrackAttachToActor() public method

public SFXInterpTrackAttachToActor ( int idx, ME3Package pccobj ) : ME3Explorer.SequenceObjects
idx int
pccobj ME3Package
return ME3Explorer.SequenceObjects

ToTree() public method

public ToTree ( ) : void
return void

Property Details

BoneName public property

public int BoneName
return int

RelativeOffset public property

public Vector,ME3Explorer.Matinee RelativeOffset
return Vector

RelativeRotation public property

public Rotator,ME3Explorer.Matinee RelativeRotation
return Rotator

bDetach public property

public bool bDetach
return bool

bHardAttach public property

public bool bHardAttach
return bool

bUseRelativeOffset public property

public bool bUseRelativeOffset
return bool

bUseRelativeRotation public property

public bool bUseRelativeRotation
return bool

m_aTarget public property

public List m_aTarget
return List