메소드 | 설명 | |
---|---|---|
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
PlayMusic ( string track ) : void | ||
PlaySFX ( string name ) : void | ||
PlaySFX ( string name, float pitch ) : void | ||
PlaySFX ( string name, float minpitch, float maxpitch ) : void | ||
PlaySFX ( string name, float volume, float pitch, float pan ) : void | ||
StopMusic ( ) : void | ||
Update ( |
메소드 | 설명 | |
---|---|---|
PlaySFX ( string name, float volume, float minpitch, float maxpitch, |
public static LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | void |
public static PlaySFX ( string name, float pitch ) : void | ||
name | string | |
pitch | float | |
리턴 | void |
public static PlaySFX ( string name, float minpitch, float maxpitch ) : void | ||
name | string | |
minpitch | float | |
maxpitch | float | |
리턴 | void |
public static PlaySFX ( string name, float volume, float pitch, float pan ) : void | ||
name | string | |
volume | float | |
pitch | float | |
pan | float | |
리턴 | void |
public static Update ( |
||
gameTime | ||
리턴 | void |