메소드 | 설명 | |
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SetCellColor ( Cell cell, |
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SetCellColors ( CellMap |
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SetCellColors ( Color32>.IDictionary |
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SetGridLevel ( int gridLevel ) : void | ||
SetGridLevelAndHeightMap ( int gridLevel, float>.Func |
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SetHeightMap ( float>.Func |
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SetRadiusMultiplier ( float radiusMultiplier ) : void | ||
SetTarget ( |
메소드 | 설명 | |
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Awake ( ) : void |
메소드 | 설명 | |
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setCellColor ( Cell cell, |
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setCellColors ( Color32>.IEnumerable |
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setUpComponents ( ) : void | ||
updateScale ( ) : void | ||
updateTarget ( ) : void | ||
updateTriangles ( ) : void | ||
updateVertices ( ) : void |
public SetCellColor ( Cell cell, |
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cell | Cell | |
color | ||
리턴 | void |
public SetCellColors ( CellMap |
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assignments | CellMap |
|
리턴 | void |
public SetCellColors ( Color32>.IDictionary |
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assignments | Color32>.IDictionary | |
리턴 | void |
public SetGridLevelAndHeightMap ( int gridLevel, float>.Func |
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gridLevel | int | |
heightMap | float>.Func | |
리턴 | void |
public SetHeightMap ( float>.Func |
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heightMap | float>.Func | |
리턴 | void |
public SetRadiusMultiplier ( float radiusMultiplier ) : void | ||
radiusMultiplier | float | |
리턴 | void |
public SetTarget ( |
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target | ||
리턴 | void |