메소드 | 설명 | |
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BeginDraw ( Microsoft gameTime ) : void |
Updates the SunBurn SplashScreen if required
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Draw ( Microsoft gameTime ) : void |
Renders the SunBurn SplashScreen if required
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LoadContent ( IContentCatalogue catalogue, Microsoft manager ) : void |
Load all XNA ContentManager content
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SunBurnSplashScreen ( |
Creates a new instance of the SunBurnSplashScreen layer
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UnloadContent ( IContentCatalogue catalogue ) : void |
Unload all XNA ContentManager content
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public LoadContent ( IContentCatalogue catalogue, Microsoft manager ) : void | ||
catalogue | IContentCatalogue | |
manager | Microsoft | XNA content manage |
리턴 | void |
public SunBurnSplashScreen ( |
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gameState | ||
showDuringDevelopment | bool | True if you want to test SplashScreen display; false otherwise |
리턴 | System |
public UnloadContent ( IContentCatalogue catalogue ) : void | ||
catalogue | IContentCatalogue | |
리턴 | void |