프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
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ParticleTrigger ( ) : System | ||
Trigger ( int numberOfParticles ) : void | ||
Trigger ( int numberOfParticles, Matrix world ) : void | ||
Update ( |
메소드 | 설명 | |
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CalculateObjectBounds ( Microsoft.Xna.Framework.BoundingBox &objectboundingbox, BoundingSphere &objectboundingsphere ) : void | ||
UpdateWorldAndWorldToObject ( Matrix &world, Matrix &worldtoobj ) : void |
protected CalculateObjectBounds ( Microsoft.Xna.Framework.BoundingBox &objectboundingbox, BoundingSphere &objectboundingsphere ) : void | ||
objectboundingbox | Microsoft.Xna.Framework.BoundingBox | |
objectboundingsphere | BoundingSphere | |
리턴 | void |
public Trigger ( int numberOfParticles, Matrix world ) : void | ||
numberOfParticles | int | |
world | Matrix | |
리턴 | void |
public Update ( |
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gametime | ||
리턴 | void |
protected UpdateWorldAndWorldToObject ( Matrix &world, Matrix &worldtoobj ) : void | ||
world | Matrix | |
worldtoobj | Matrix | |
리턴 | void |