메소드 | 설명 | |
---|---|---|
InstanceEntity ( string name, int index, SceneObject sceneObject, |
Creates a new instance of the InstanceEntity
|
protected InstanceEntity ( string name, int index, SceneObject sceneObject, |
||
name | string | The name of the instance |
index | int | The index used in the SceneObject.SkinBones array |
sceneObject | SceneObject | The SceneObject this instance pertains to |
transform | The matrix used to place the instance in the world | |
리턴 | Microsoft.Xna.Framework |