Method | Description | |
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InstanceEntity ( string name, int index, SceneObject sceneObject, |
Creates a new instance of the InstanceEntity
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protected InstanceEntity ( string name, int index, SceneObject sceneObject, |
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name | string | The name of the instance |
index | int | The index used in the SceneObject.SkinBones array |
sceneObject | SceneObject | The SceneObject this instance pertains to |
transform | The matrix used to place the instance in the world | |
return | Microsoft.Xna.Framework |