C# 클래스 HyoutaTools.Other.PicrossDS.PuzzleEditorForm

파일 보기 프로젝트 열기: AdmiralCurtiss/HyoutaTools 1 사용 예제들

Private Properties

프로퍼티 타입 설명
InitializeComponent void
LoadSave bool
PopulateGuiWithPuzzle void
RefreshPuzzleSlotText void
WriteGuiPuzzleDataToSave void
buttonExport_Click void
buttonImport_Click void
buttonSaveAs_Click void
buttonSave_Click void
comboBoxPuzzleSlot_SelectedIndexChanged void

공개 메소드들

메소드 설명
PuzzleEditorForm ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadSave ( ) : bool
PopulateGuiWithPuzzle ( ClassicPuzzle puzzle ) : void
RefreshPuzzleSlotText ( ) : void
WriteGuiPuzzleDataToSave ( object sender, EventArgs e ) : void
buttonExport_Click ( object sender, EventArgs e ) : void
buttonImport_Click ( object sender, EventArgs e ) : void
buttonSaveAs_Click ( object sender, EventArgs e ) : void
buttonSave_Click ( object sender, EventArgs e ) : void
comboBoxPuzzleSlot_SelectedIndexChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

PuzzleEditorForm() 공개 메소드

public PuzzleEditorForm ( ) : System
리턴 System