메소드 | 설명 | |
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NextTile ( bool doMove = false ) : void | ||
ProjectileTile ( Backend parent, Backend dir, uint id ) : System |
Constructor
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Save ( |
Method to save the PrjectileTile in a .xml file
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public ProjectileTile ( Backend parent, Backend dir, uint id ) : System | ||
parent | Backend | parentobject |
dir | Backend | The direction in which the projectile will be shot |
id | uint | |
리턴 | System |