프로퍼티 | 타입 | 설명 | |
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AaQualIni | float | ||
AnisoLevel | int | ||
AoBool | bool | ||
CurQualityLevel | int | ||
DensityIni | float | ||
DofBool | bool | ||
EffectsVolume | float | ||
FileName | string | ||
FovIni | float | ||
FullscreenBool | bool | ||
LastShadowCascade | int | ||
MasterVolume | float | ||
MsaaIni | int | ||
MusicVolume | float | ||
RenderDistIni | float | ||
ResHeight | int | ||
ResWidth | int | ||
ShadowDistIni | float | ||
TerrainHeightMapLod | float | ||
TextureLimit | int | ||
TreeMeshAmtIni | float | ||
UseSimpleTerrain | bool | ||
VsyncIni | int |
메소드 | 설명 | |
---|---|---|
LoadGameSettings ( ) : void |
Read the game settings from the file
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SaveGameSettings ( ) : void |
Get the quality/music settings before saving
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