C# 클래스 Google.Cast.RemoteDisplay.Internal.CastRemoteDisplayUnityExtension

상속: ICastRemoteDisplayExtension
파일 보기 프로젝트 열기: googlecast/RemoteDisplayUnitySample

공개 메소드들

메소드 설명
Activate ( ) : void
CastRemoteDisplayUnityExtension ( CastRemoteDisplayExtensionManager extensionManager, Google.Cast.RemoteDisplay.Internal.CastRemoteDisplaySimulator displaySimulator ) : System.Collections.Generic
Deactivate ( ) : void
GetCastDevices ( CastDevice &connectedCastDevice ) : List
GetCastVolume ( ) : float
OnAudioFilterRead ( float data, int channels ) : void
OnEnable ( ) : void
OnRemoteDisplaySessionStart ( string deviceName ) : void
OnRemoteDisplaySessionStop ( ) : void
RenderFrame ( ) : void
SelectCastDevice ( string deviceId ) : void
SetCastVolume ( float volume ) : void
SetRemoteDisplayTexture ( Texture texture ) : void
StopRemoteDisplaySession ( ) : void
ThrowError ( CastErrorCode errorCode ) : void
UpdateDevices ( ) : void

메소드 상세

Activate() 공개 메소드

public Activate ( ) : void
리턴 void

CastRemoteDisplayUnityExtension() 공개 메소드

public CastRemoteDisplayUnityExtension ( CastRemoteDisplayExtensionManager extensionManager, Google.Cast.RemoteDisplay.Internal.CastRemoteDisplaySimulator displaySimulator ) : System.Collections.Generic
extensionManager CastRemoteDisplayExtensionManager
displaySimulator Google.Cast.RemoteDisplay.Internal.CastRemoteDisplaySimulator
리턴 System.Collections.Generic

Deactivate() 공개 메소드

public Deactivate ( ) : void
리턴 void

GetCastDevices() 공개 메소드

public GetCastDevices ( CastDevice &connectedCastDevice ) : List
connectedCastDevice CastDevice
리턴 List

GetCastVolume() 공개 메소드

public GetCastVolume ( ) : float
리턴 float

OnAudioFilterRead() 공개 메소드

public OnAudioFilterRead ( float data, int channels ) : void
data float
channels int
리턴 void

OnEnable() 공개 메소드

public OnEnable ( ) : void
리턴 void

OnRemoteDisplaySessionStart() 공개 메소드

public OnRemoteDisplaySessionStart ( string deviceName ) : void
deviceName string
리턴 void

OnRemoteDisplaySessionStop() 공개 메소드

public OnRemoteDisplaySessionStop ( ) : void
리턴 void

RenderFrame() 공개 메소드

public RenderFrame ( ) : void
리턴 void

SelectCastDevice() 공개 메소드

public SelectCastDevice ( string deviceId ) : void
deviceId string
리턴 void

SetCastVolume() 공개 메소드

public SetCastVolume ( float volume ) : void
volume float
리턴 void

SetRemoteDisplayTexture() 공개 메소드

public SetRemoteDisplayTexture ( Texture texture ) : void
texture UnityEngine.Texture
리턴 void

StopRemoteDisplaySession() 공개 메소드

public StopRemoteDisplaySession ( ) : void
리턴 void

ThrowError() 공개 메소드

public ThrowError ( CastErrorCode errorCode ) : void
errorCode CastErrorCode
리턴 void

UpdateDevices() 공개 메소드

public UpdateDevices ( ) : void
리턴 void