프로퍼티 | 타입 | 설명 | |
---|---|---|---|
groupName | string |
메소드 | 설명 | |
---|---|---|
ChatCommandHandler ( |
||
OnCharacterCreateError ( string error ) : void | ||
OnCharacterCreated ( io character ) : void | ||
OnCharacterDeleteError ( string error ) : void | ||
OnCharacterDeleted ( string characterId ) : void | ||
OnCharacterGet ( string playerId, io character ) : void | ||
OnCharacterGetError ( string playerId, string characterId, string error ) : void | ||
OnCharacterSet ( string result ) : void | ||
OnCharacterSetEquippedItems ( string result ) : void | ||
OnCharacterSetEquippedItemsError ( string error ) : void | ||
OnCharacterSetError ( string error ) : void | ||
OnNpcCreated ( bool status ) : void | ||
process ( string command ) : CommandResult |
메소드 | 설명 | |
---|---|---|
InviteToChannel ( string characterId, string channel ) : void | ||
IsGuildChannel ( string name ) : bool |
public ChatCommandHandler ( |
||
messenger | ||
chatUI | IChatUI | |
playerId | string | |
리턴 | System |
public OnCharacterCreateError ( string error ) : void | ||
error | string | |
리턴 | void |
public OnCharacterDeleteError ( string error ) : void | ||
error | string | |
리턴 | void |
public OnCharacterDeleted ( string characterId ) : void | ||
characterId | string | |
리턴 | void |
public OnCharacterGet ( string playerId, io character ) : void | ||
playerId | string | |
character | io | |
리턴 | void |
public OnCharacterGetError ( string playerId, string characterId, string error ) : void | ||
playerId | string | |
characterId | string | |
error | string | |
리턴 | void |
public OnCharacterSetEquippedItems ( string result ) : void | ||
result | string | |
리턴 | void |
public OnCharacterSetEquippedItemsError ( string error ) : void | ||
error | string | |
리턴 | void |
public OnCharacterSetError ( string error ) : void | ||
error | string | |
리턴 | void |