메소드 |
설명 |
|
CombatHandler ( EntityInfo npc, long deltaTime ) : void |
|
|
GetAiData ( EntityInfo entity ) : AiData_General |
|
|
GoHomeHandler ( EntityInfo entity, long deltaTime ) : void |
|
|
IdleHandler ( EntityInfo npc, long deltaTime ) : void |
|
|
MoveCommandHandler ( EntityInfo entity, long deltaTime ) : void |
|
|
PatrolCommandHandler ( EntityInfo entity, long deltaTime ) : void |
|
|
PursuitCommandHandler ( EntityInfo entity, long deltaTime ) : void |
|
|
SkillCommandHandler ( EntityInfo entity, long deltaTime ) : void |
|
|
WaitCommandHandler ( EntityInfo entity, long deltaTime ) : void |
|
|