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CreateDisplayResources ( ) : void |
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OculusRiftDisplay ( Game game, GraphicsDevice device, GraphicsParameters parameters ) : System |
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Prepare ( ) : void |
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SwapBuffers ( int syncInterval ) : void |
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Update ( ) : void |
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메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
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public OculusRiftDisplay ( Game game, GraphicsDevice device, GraphicsParameters parameters ) : System | ||
game | Game | |
device | GraphicsDevice | |
parameters | GraphicsParameters | |
리턴 | System |