메소드 | 설명 | |
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DrawDebugInfo ( ISimulation simulation, |
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Execute ( ISimulation simulation ) : |
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KeepawayTeam ( ReadOnlyCollection |
메소드 | 설명 | |
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ClosestPlayerToPoint ( IEnumerable |
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DistanceBetween ( System.Numerics.Vector2 a, System.Numerics.Vector2 b ) : float | ||
isOutsideOfField ( |
public DrawDebugInfo ( ISimulation simulation, |
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simulation | ISimulation | |
g | ||
리턴 | void |
public Execute ( ISimulation simulation ) : |
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simulation | ISimulation | |
리턴 |
public KeepawayTeam ( ReadOnlyCollection |
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players | ReadOnlyCollection |
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goalBounds | ||
리턴 | System.Collections.Generic |