Method | Description | |
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DrawDebugInfo ( ISimulation simulation, |
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Execute ( ISimulation simulation ) : |
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KeepawayTeam ( ReadOnlyCollection |
Method | Description | |
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ClosestPlayerToPoint ( IEnumerable |
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DistanceBetween ( System.Numerics.Vector2 a, System.Numerics.Vector2 b ) : float | ||
isOutsideOfField ( |
public DrawDebugInfo ( ISimulation simulation, |
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simulation | ISimulation | |
g | ||
return | void |
public Execute ( ISimulation simulation ) : |
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simulation | ISimulation | |
return |
public KeepawayTeam ( ReadOnlyCollection |
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players | ReadOnlyCollection |
|
goalBounds | ||
return | System.Collections.Generic |