C# 클래스 Flood.GUI.GUIGeometryBuffer

상속: ManagedGeometryBuffer
파일 보기 프로젝트 열기: FloodProject/flood 1 사용 예제들

공개 메소드들

메소드 설명
AddRectangle ( RectangleF rect, System.Color color ) : void
AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle imageHandle, System.Color color ) : void
AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle materialHandle, System.Color color ) : void
GUIGeometryBuffer ( ZCounter zCounter ) : System

보호된 메소드들

메소드 설명
CreateGeometryBuffer ( ) : GeometryBuffer
CreateMaterial ( ResourceHandle imageHandle ) : ResourceHandle

비공개 메소드들

메소드 설명
InitVetexes ( Vertex &v1, Vertex &v2, Vertex &v3, Vertex &v4, RectangleF rect, System.Color color, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV ) : void

메소드 상세

AddRectangle() 공개 메소드

public AddRectangle ( RectangleF rect, System.Color color ) : void
rect RectangleF
color System.Color
리턴 void

AddRectangle() 공개 메소드

public AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle imageHandle, System.Color color ) : void
rect RectangleF
topLeftUV System.Vector2
topRightUV System.Vector2
bottomRightUV System.Vector2
bottomLeftUV System.Vector2
imageHandle ResourceHandle
color System.Color
리턴 void

AddRectangle() 공개 메소드

public AddRectangle ( RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV, ResourceHandle materialHandle, System.Color color ) : void
rect RectangleF
topLeftUV System.Vector2
topRightUV System.Vector2
bottomRightUV System.Vector2
bottomLeftUV System.Vector2
materialHandle ResourceHandle
color System.Color
리턴 void

CreateGeometryBuffer() 보호된 메소드

protected CreateGeometryBuffer ( ) : GeometryBuffer
리턴 GeometryBuffer

CreateMaterial() 보호된 메소드

protected CreateMaterial ( ResourceHandle imageHandle ) : ResourceHandle
imageHandle ResourceHandle
리턴 ResourceHandle

GUIGeometryBuffer() 공개 메소드

public GUIGeometryBuffer ( ZCounter zCounter ) : System
zCounter ZCounter
리턴 System