메소드 | 설명 | |
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ApplyPanelOrder ( |
设置UIPanel/UIPainter等的渲染层次,由UIPanel等内部调用。开发者不需要调用。
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CancelClick ( int touchId ) : void |
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CloseKeyboard ( ) : void |
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DisableSound ( ) : void |
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EnableSound ( ) : void |
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GetAllTouch ( int result ) : int[] | ||
GetTouchPosition ( int touchId ) : Vector2 |
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Instantiate ( ) : void |
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MonitorTexture ( NTexture texture ) : void |
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OpenKeyboard ( string text, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder, int keyboardType ) : void |
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PlayOneShotSound ( AudioClip clip ) : void |
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PlayOneShotSound ( AudioClip clip, float volumeScale ) : void |
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ResetInputState ( ) : void |
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SetCustomInput ( RaycastHit &hit, bool buttonDown ) : void |
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SetCustomInput ( RaycastHit &hit, bool buttonDown, bool buttonUp ) : void |
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SetCustomInput ( Vector2 screenPos, bool buttonDown ) : void |
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SetCustomInput ( Vector2 screenPos, bool buttonDown, bool buttonUp ) : void |
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SortWorldSpacePanelsByZOrder ( int panelSortingOrder ) : void |
Adjust display order of all UIPanels rendering in worldspace by their z order.
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Stage ( ) : System.Collections.Generic |
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메소드 | 설명 | |
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AddTouchEndMonitor ( int touchId, |
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CompareZ ( |
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CreatePoolManager ( string name ) : |
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GetHitTarget ( ) : void | ||
HandleCustomInput ( ) : void | ||
HandleEvents ( ) : void | ||
HandleGUIEvents ( Event evt ) : void | ||
HandleMouseEvents ( ) : void | ||
HandleRollOver ( TouchInfo touch ) : void | ||
HandleScreenSizeChanged ( ) : void | ||
HandleTextInput ( ) : void | ||
HandleTouchEvents ( ) : void | ||
InternalUpdate ( ) : void | ||
OnFocusRemoved ( EventContext context ) : void | ||
RunTextureCollector ( object param ) : void | ||
SceneManager_sceneLoaded ( Scene scene, LoadSceneMode mode ) : void | ||
UpdateTouchPosition ( ) : void |
public ApplyPanelOrder ( |
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target | ||
리턴 | void |
public OpenKeyboard ( string text, bool autocorrection, bool multiline, bool secure, bool alert, string textPlaceholder, int keyboardType ) : void | ||
text | string | |
autocorrection | bool | |
multiline | bool | |
secure | bool | |
alert | bool | |
textPlaceholder | string | |
keyboardType | int | |
리턴 | void |
public PlayOneShotSound ( AudioClip clip, float volumeScale ) : void | ||
clip | AudioClip | |
volumeScale | float | |
리턴 | void |
public SetCustomInput ( RaycastHit &hit, bool buttonDown ) : void | ||
hit | RaycastHit | |
buttonDown | bool | |
리턴 | void |
public SetCustomInput ( RaycastHit &hit, bool buttonDown, bool buttonUp ) : void | ||
hit | RaycastHit | |
buttonDown | bool | |
buttonUp | bool | |
리턴 | void |
public SetCustomInput ( Vector2 screenPos, bool buttonDown ) : void | ||
screenPos | Vector2 | |
buttonDown | bool | |
리턴 | void |
public SetCustomInput ( Vector2 screenPos, bool buttonDown, bool buttonUp ) : void | ||
screenPos | Vector2 | |
buttonDown | bool | |
buttonUp | bool | |
리턴 | void |
public SortWorldSpacePanelsByZOrder ( int panelSortingOrder ) : void | ||
panelSortingOrder | int | Only UIPanel.sortingOrder equals to this value will be involve in this sorting |
리턴 | void |