프로퍼티 | 타입 | 설명 | |
---|---|---|---|
canLight | bool | ||
canOutline | bool | ||
canTint | bool | ||
customBold | bool | ||
customBoldAndItalic | bool | ||
hasChannel | bool | ||
keepCrisp | bool | ||
mainTexture | |||
packageItem | |||
shader | string |
메소드 | 설명 | |
---|---|---|
BaseFont ( ) : UnityEngine | ||
GetGlyph ( char ch, |
||
GetGlyphSize ( char ch, float &width, float &height ) : bool | ||
PrepareCharacters ( string text ) : void | ||
SetFormat ( |
public GetGlyph ( char ch, |
||
ch | char | |
glyph | ||
리턴 | bool |
public GetGlyphSize ( char ch, float &width, float &height ) : bool | ||
ch | char | |
width | float | |
height | float | |
리턴 | bool |
public SetFormat ( |
||
format | ||
fontSizeScale | float | |
리턴 | void |