C# 클래스 FMOD.Channel

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공개 메소드들

메소드 설명
Channel ( IntPtr raw ) : System
getChannelGroup ( ChannelGroup &channelgroup ) : RESULT
getCurrentSound ( Sound &sound ) : RESULT
getFrequency ( float &frequency ) : RESULT
getIndex ( int &index ) : RESULT
getLoopCount ( int &loopcount ) : RESULT
getLoopPoints ( uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
getPosition ( uint &position, TIMEUNIT postype ) : RESULT
getPriority ( int &priority ) : RESULT
isVirtual ( bool &isvirtual ) : RESULT
setChannelGroup ( ChannelGroup channelgroup ) : RESULT
setFrequency ( float frequency ) : RESULT
setLoopCount ( int loopcount ) : RESULT
setLoopPoints ( uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
setPosition ( uint position, TIMEUNIT postype ) : RESULT
setPriority ( int priority ) : RESULT

비공개 메소드들

메소드 설명
FMOD_Channel_GetChannelGroup ( IntPtr channel, IntPtr &channelgroup ) : RESULT
FMOD_Channel_GetCurrentSound ( IntPtr channel, IntPtr &sound ) : RESULT
FMOD_Channel_GetFrequency ( IntPtr channel, float &frequency ) : RESULT
FMOD_Channel_GetIndex ( IntPtr channel, int &index ) : RESULT
FMOD_Channel_GetLoopCount ( IntPtr channel, int &loopcount ) : RESULT
FMOD_Channel_GetLoopPoints ( IntPtr channel, uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
FMOD_Channel_GetMode ( IntPtr channel, MODE &mode ) : RESULT
FMOD_Channel_GetPosition ( IntPtr channel, uint &position, TIMEUNIT postype ) : RESULT
FMOD_Channel_GetPriority ( IntPtr channel, int &priority ) : RESULT
FMOD_Channel_GetUserData ( IntPtr channel, IntPtr &userdata ) : RESULT
FMOD_Channel_IsVirtual ( IntPtr channel, bool &isvirtual ) : RESULT
FMOD_Channel_SetChannelGroup ( IntPtr channel, IntPtr channelgroup ) : RESULT
FMOD_Channel_SetFrequency ( IntPtr channel, float frequency ) : RESULT
FMOD_Channel_SetLoopCount ( IntPtr channel, int loopcount ) : RESULT
FMOD_Channel_SetLoopPoints ( IntPtr channel, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
FMOD_Channel_SetMode ( IntPtr channel, MODE mode ) : RESULT
FMOD_Channel_SetPosition ( IntPtr channel, uint position, TIMEUNIT postype ) : RESULT
FMOD_Channel_SetPriority ( IntPtr channel, int priority ) : RESULT
FMOD_Channel_SetUserData ( IntPtr channel, IntPtr userdata ) : RESULT

메소드 상세

Channel() 공개 메소드

public Channel ( IntPtr raw ) : System
raw System.IntPtr
리턴 System

getChannelGroup() 공개 메소드

public getChannelGroup ( ChannelGroup &channelgroup ) : RESULT
channelgroup ChannelGroup
리턴 RESULT

getCurrentSound() 공개 메소드

public getCurrentSound ( Sound &sound ) : RESULT
sound Sound
리턴 RESULT

getFrequency() 공개 메소드

public getFrequency ( float &frequency ) : RESULT
frequency float
리턴 RESULT

getIndex() 공개 메소드

public getIndex ( int &index ) : RESULT
index int
리턴 RESULT

getLoopCount() 공개 메소드

public getLoopCount ( int &loopcount ) : RESULT
loopcount int
리턴 RESULT

getLoopPoints() 공개 메소드

public getLoopPoints ( uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
리턴 RESULT

getPosition() 공개 메소드

public getPosition ( uint &position, TIMEUNIT postype ) : RESULT
position uint
postype TIMEUNIT
리턴 RESULT

getPriority() 공개 메소드

public getPriority ( int &priority ) : RESULT
priority int
리턴 RESULT

isVirtual() 공개 메소드

public isVirtual ( bool &isvirtual ) : RESULT
isvirtual bool
리턴 RESULT

setChannelGroup() 공개 메소드

public setChannelGroup ( ChannelGroup channelgroup ) : RESULT
channelgroup ChannelGroup
리턴 RESULT

setFrequency() 공개 메소드

public setFrequency ( float frequency ) : RESULT
frequency float
리턴 RESULT

setLoopCount() 공개 메소드

public setLoopCount ( int loopcount ) : RESULT
loopcount int
리턴 RESULT

setLoopPoints() 공개 메소드

public setLoopPoints ( uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
리턴 RESULT

setPosition() 공개 메소드

public setPosition ( uint position, TIMEUNIT postype ) : RESULT
position uint
postype TIMEUNIT
리턴 RESULT

setPriority() 공개 메소드

public setPriority ( int priority ) : RESULT
priority int
리턴 RESULT