C# Class FMOD.Channel

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Méthodes publiques

Méthode Description
Channel ( IntPtr raw ) : System
getChannelGroup ( ChannelGroup &channelgroup ) : RESULT
getCurrentSound ( Sound &sound ) : RESULT
getFrequency ( float &frequency ) : RESULT
getIndex ( int &index ) : RESULT
getLoopCount ( int &loopcount ) : RESULT
getLoopPoints ( uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
getPosition ( uint &position, TIMEUNIT postype ) : RESULT
getPriority ( int &priority ) : RESULT
isVirtual ( bool &isvirtual ) : RESULT
setChannelGroup ( ChannelGroup channelgroup ) : RESULT
setFrequency ( float frequency ) : RESULT
setLoopCount ( int loopcount ) : RESULT
setLoopPoints ( uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
setPosition ( uint position, TIMEUNIT postype ) : RESULT
setPriority ( int priority ) : RESULT

Private Methods

Méthode Description
FMOD_Channel_GetChannelGroup ( IntPtr channel, IntPtr &channelgroup ) : RESULT
FMOD_Channel_GetCurrentSound ( IntPtr channel, IntPtr &sound ) : RESULT
FMOD_Channel_GetFrequency ( IntPtr channel, float &frequency ) : RESULT
FMOD_Channel_GetIndex ( IntPtr channel, int &index ) : RESULT
FMOD_Channel_GetLoopCount ( IntPtr channel, int &loopcount ) : RESULT
FMOD_Channel_GetLoopPoints ( IntPtr channel, uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
FMOD_Channel_GetMode ( IntPtr channel, MODE &mode ) : RESULT
FMOD_Channel_GetPosition ( IntPtr channel, uint &position, TIMEUNIT postype ) : RESULT
FMOD_Channel_GetPriority ( IntPtr channel, int &priority ) : RESULT
FMOD_Channel_GetUserData ( IntPtr channel, IntPtr &userdata ) : RESULT
FMOD_Channel_IsVirtual ( IntPtr channel, bool &isvirtual ) : RESULT
FMOD_Channel_SetChannelGroup ( IntPtr channel, IntPtr channelgroup ) : RESULT
FMOD_Channel_SetFrequency ( IntPtr channel, float frequency ) : RESULT
FMOD_Channel_SetLoopCount ( IntPtr channel, int loopcount ) : RESULT
FMOD_Channel_SetLoopPoints ( IntPtr channel, uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
FMOD_Channel_SetMode ( IntPtr channel, MODE mode ) : RESULT
FMOD_Channel_SetPosition ( IntPtr channel, uint position, TIMEUNIT postype ) : RESULT
FMOD_Channel_SetPriority ( IntPtr channel, int priority ) : RESULT
FMOD_Channel_SetUserData ( IntPtr channel, IntPtr userdata ) : RESULT

Method Details

Channel() public méthode

public Channel ( IntPtr raw ) : System
raw System.IntPtr
Résultat System

getChannelGroup() public méthode

public getChannelGroup ( ChannelGroup &channelgroup ) : RESULT
channelgroup ChannelGroup
Résultat RESULT

getCurrentSound() public méthode

public getCurrentSound ( Sound &sound ) : RESULT
sound Sound
Résultat RESULT

getFrequency() public méthode

public getFrequency ( float &frequency ) : RESULT
frequency float
Résultat RESULT

getIndex() public méthode

public getIndex ( int &index ) : RESULT
index int
Résultat RESULT

getLoopCount() public méthode

public getLoopCount ( int &loopcount ) : RESULT
loopcount int
Résultat RESULT

getLoopPoints() public méthode

public getLoopPoints ( uint &loopstart, TIMEUNIT loopstarttype, uint &loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
Résultat RESULT

getPosition() public méthode

public getPosition ( uint &position, TIMEUNIT postype ) : RESULT
position uint
postype TIMEUNIT
Résultat RESULT

getPriority() public méthode

public getPriority ( int &priority ) : RESULT
priority int
Résultat RESULT

isVirtual() public méthode

public isVirtual ( bool &isvirtual ) : RESULT
isvirtual bool
Résultat RESULT

setChannelGroup() public méthode

public setChannelGroup ( ChannelGroup channelgroup ) : RESULT
channelgroup ChannelGroup
Résultat RESULT

setFrequency() public méthode

public setFrequency ( float frequency ) : RESULT
frequency float
Résultat RESULT

setLoopCount() public méthode

public setLoopCount ( int loopcount ) : RESULT
loopcount int
Résultat RESULT

setLoopPoints() public méthode

public setLoopPoints ( uint loopstart, TIMEUNIT loopstarttype, uint loopend, TIMEUNIT loopendtype ) : RESULT
loopstart uint
loopstarttype TIMEUNIT
loopend uint
loopendtype TIMEUNIT
Résultat RESULT

setPosition() public méthode

public setPosition ( uint position, TIMEUNIT postype ) : RESULT
position uint
postype TIMEUNIT
Résultat RESULT

setPriority() public méthode

public setPriority ( int priority ) : RESULT
priority int
Résultat RESULT