C# 클래스 ExBuddy.OrderBotTags.Gather.ExGatherTag

상속: ExBuddy.OrderBotTags.Behaviors.ExProfileBehavior
파일 보기 프로젝트 열기: MGramolini/ExBuddy

Private Properties

프로퍼티 타입 설명
AfterGather Task
BeforeGather Task
BlacklistCurrentNode void
CanUseCordial bool
Cast Task
Cast Task
CastAura Task
CastAura Task
CastTruth Task
ChangeHotSpot Task
CheckForEstimatedGatherRotation void
CheckForGatherRotationOverride void
CloseGatheringWindow Task
ExecutePoiLogic Task
FindGatherSpot bool
FindNode Task
FreeRangeConditional bool
Gather Task
GatherSequence Task
GetKnownRotationTypes System.Type[]
GetOverrideRotation IGatheringRotation
GetTimeToGather TimeToGather
HandleCondition bool
HandleDeath bool
HandleReset bool
HandleSwingsRemaining Task
InteractWithNode Task
InventoryItemCount int
IsConcealed bool
IsEphemeral bool
IsUnspoiled bool
LoadRotationTypes IGatheringRotation>.Dictionary
MoveFromGatherSpot Task
MoveToGatherSpot Task
MoveToHotSpot Task
MovementStopCallback bool
ResetInternal void
ResetOrDone Task
ResolveGatherItem Task
ResolveGatherRotation void
SetFallbackGatherSpot void
SetGatherItem bool
UseCordial Task
WaitForGatherWindowToClose Task
WaitForGpRegain Task

공개 메소드들

메소드 설명
ExGatherTag ( ) : System
GetAdjustedWaitForGp ( int gpBeforeGather, int secondsToStartGathering, CordialType cordialType ) : int?

보호된 메소드들

메소드 설명
DoReset ( ) : void
Main ( ) : Task
OnDone ( ) : void
OnStart ( ) : void

비공개 메소드들

메소드 설명
AfterGather ( ) : Task
BeforeGather ( ) : Task
BlacklistCurrentNode ( ) : void
CanUseCordial ( ushort withinSeconds = 5 ) : bool
Cast ( Ability id ) : Task
Cast ( uint id ) : Task
CastAura ( Ability ability, AbilityAura auraId = AbilityAura.None ) : Task
CastAura ( uint spellId, int auraId = -1 ) : Task
CastTruth ( ) : Task
ChangeHotSpot ( ) : Task
CheckForEstimatedGatherRotation ( ) : void
CheckForGatherRotationOverride ( ) : void
CloseGatheringWindow ( ) : Task
ExecutePoiLogic ( ) : Task
FindGatherSpot ( ) : bool
FindNode ( bool retryCenterHotspot = true ) : Task
FreeRangeConditional ( ) : bool
Gather ( ) : Task
GatherSequence ( ) : Task
GetKnownRotationTypes ( ) : System.Type[]
GetOverrideRotation ( ) : IGatheringRotation
GetTimeToGather ( ) : TimeToGather
HandleCondition ( ) : bool
HandleDeath ( ) : bool
HandleReset ( ) : bool
HandleSwingsRemaining ( ) : Task
InteractWithNode ( ) : Task
InventoryItemCount ( ) : int
IsConcealed ( ) : bool
IsEphemeral ( ) : bool
IsUnspoiled ( ) : bool
LoadRotationTypes ( ) : IGatheringRotation>.Dictionary
MoveFromGatherSpot ( ) : Task
MoveToGatherSpot ( ) : Task
MoveToHotSpot ( ) : Task
MovementStopCallback ( float distance, float radius ) : bool
ResetInternal ( ) : void
ResetOrDone ( ) : Task
ResolveGatherItem ( ) : Task
ResolveGatherRotation ( ) : void
SetFallbackGatherSpot ( Vector3 location, bool useMesh ) : void
SetGatherItem ( ICollection windowItems ) : bool
UseCordial ( CordialType cordialType, int maxTimeoutSeconds = 5 ) : Task
WaitForGatherWindowToClose ( ) : Task
WaitForGpRegain ( int waitForGp ) : Task

메소드 상세

DoReset() 보호된 메소드

protected DoReset ( ) : void
리턴 void

ExGatherTag() 공개 메소드

public ExGatherTag ( ) : System
리턴 System

GetAdjustedWaitForGp() 공개 메소드

public GetAdjustedWaitForGp ( int gpBeforeGather, int secondsToStartGathering, CordialType cordialType ) : int?
gpBeforeGather int
secondsToStartGathering int
cordialType CordialType
리턴 int?

Main() 보호된 메소드

protected Main ( ) : Task
리턴 Task

OnDone() 보호된 메소드

protected OnDone ( ) : void
리턴 void

OnStart() 보호된 메소드

protected OnStart ( ) : void
리턴 void