C# 클래스 Entitas.Entity

파일 보기 프로젝트 열기: sschmid/Entitas-CSharp 1 사용 예제들

공개 메소드들

메소드 설명
AddAge ( int newValue ) : Entity
AddAnArray ( string newArray ) : Entity
AddAnimationCurve ( UnityEngine newAnimationCurve ) : Entity
AddArray2D ( string newArray2d ) : Entity
AddArray3D ( string newArray3d ) : Entity
AddBounds ( UnityEngine newBounds ) : Entity
AddCoins ( int newCount ) : Entity
AddColor ( UnityEngine newColor ) : Entity
AddComponentWithFieldsAndProperties ( string newPublicField, string newPublicProperty ) : Entity
AddCoolName ( BadName newValue ) : Entity
AddCustomObject ( CustomObject newCustomObject ) : Entity
AddDateTime ( System newDate ) : Entity
AddDictArray ( string[]>.System newDict, string[]>.System newDictArray ) : Entity
AddDictionary ( string>.System newDict ) : Entity
AddHashSet ( System newHashset ) : Entity
AddHealth ( int newValue ) : Entity
AddHideInBlueprintInspectorClass ( HideInBlueprintInspectorClass newValue ) : Entity
AddISomeInterface ( ISomeInterface newValue ) : Entity
AddJaggedArray ( string newJaggedArray ) : Entity
AddList ( System newList ) : Entity
AddListArray ( System newListArray ) : Entity
AddMonoBehaviourSubClass ( MonoBehaviourSubClass newMonoBehaviour ) : Entity
AddMove ( int newSpeed ) : Entity
AddMyBool ( bool newMyBool ) : Entity
AddMyChar ( char newMyChar ) : Entity
AddMyDouble ( double newMyDouble ) : Entity
AddMyEnum ( MyEnumComponent newMyEnum ) : Entity
AddMyFlags ( MyFlagsComponent newMyFlags ) : Entity
AddMyFloat ( float newMyFloat ) : Entity
AddMyInt ( int newMyInt ) : Entity
AddMyString ( string newMyString ) : Entity
AddName ( string newValue ) : Entity
AddOtherContext ( System newTimestamp, bool newIsLoggedIn ) : Entity
AddPerson ( int newAge, string newName ) : Entity
AddPerson ( string newName, string newGender ) : Entity
AddPosition ( IntVector2 newValue ) : Entity
AddPosition ( int newX, int newY ) : Entity
AddProperty ( string newValue ) : Entity
AddRect ( UnityEngine newRect ) : Entity
AddResource ( string newName ) : Entity
AddScore ( int newValue ) : Entity
AddSomeClass ( SomeClass newValue ) : Entity
AddSomeClassHideInBlueprintInspector ( SomeClassHideInBlueprintInspector newValue ) : Entity
AddSomeOtherClass ( SomeNamespace newValue ) : Entity
AddSomeStruct ( SomeStruct newValue ) : Entity
AddSystemObject ( object newSystemObject ) : Entity
AddTexture ( UnityEngine newTexture ) : Entity
AddTexture2D ( UnityEngine newTexture2D ) : Entity
AddUIPosition ( int newX, int newY ) : Entity
AddUnityObject ( UnityEngine newUnityObject ) : Entity
AddUnsupportedObject ( UnsupportedObject newUnsupportedObject ) : Entity
AddUser ( System newTimestamp, bool newIsLoggedIn ) : Entity
AddUser ( string newName, int newAge ) : Entity
AddVector2 ( UnityEngine newVector2 ) : Entity
AddVector3 ( UnityEngine newVector3 ) : Entity
AddVector4 ( UnityEngine newVector4 ) : Entity
AddVelocity ( IntVector2 newValue ) : Entity
ApplyBlueprint ( Blueprint blueprint, bool replaceComponents = false ) : Entity
ClearScoreComponentPool ( ) : void
IsAnimating ( bool value ) : Entity
IsC ( bool value ) : Entity
IsDefaultContext ( bool value ) : Entity
IsGameBoardElement ( bool value ) : Entity
IsHideInBlueprintInspector ( bool value ) : Entity
IsInteractive ( bool value ) : Entity
IsMovable ( bool value ) : Entity
IsMultipleContextAndDefaultContext ( bool value ) : Entity
IsNamespace ( bool value ) : Entity
IsSome ( bool value ) : Entity
IsTest ( bool value ) : Entity
MyCustomPrefix ( bool value ) : Entity
RemoveAge ( ) : Entity
RemoveAnArray ( ) : Entity
RemoveAnimationCurve ( ) : Entity
RemoveArray2D ( ) : Entity
RemoveArray3D ( ) : Entity
RemoveBounds ( ) : Entity
RemoveCoins ( ) : Entity
RemoveColor ( ) : Entity
RemoveComponentWithFieldsAndProperties ( ) : Entity
RemoveCoolName ( ) : Entity
RemoveCustomObject ( ) : Entity
RemoveDateTime ( ) : Entity
RemoveDictArray ( ) : Entity
RemoveDictionary ( ) : Entity
RemoveHashSet ( ) : Entity
RemoveHealth ( ) : Entity
RemoveHideInBlueprintInspectorClass ( ) : Entity
RemoveISomeInterface ( ) : Entity
RemoveJaggedArray ( ) : Entity
RemoveList ( ) : Entity
RemoveListArray ( ) : Entity
RemoveMonoBehaviourSubClass ( ) : Entity
RemoveMove ( ) : Entity
RemoveMyBool ( ) : Entity
RemoveMyChar ( ) : Entity
RemoveMyDouble ( ) : Entity
RemoveMyEnum ( ) : Entity
RemoveMyFlags ( ) : Entity
RemoveMyFloat ( ) : Entity
RemoveMyInt ( ) : Entity
RemoveMyString ( ) : Entity
RemoveName ( ) : Entity
RemoveOtherContext ( ) : Entity
RemovePerson ( ) : Entity
RemovePosition ( ) : Entity
RemoveProperty ( ) : Entity
RemoveRect ( ) : Entity
RemoveResource ( ) : Entity
RemoveScore ( ) : Entity
RemoveSomeClass ( ) : Entity
RemoveSomeClassHideInBlueprintInspector ( ) : Entity
RemoveSomeOtherClass ( ) : Entity
RemoveSomeStruct ( ) : Entity
RemoveSystemObject ( ) : Entity
RemoveTexture ( ) : Entity
RemoveTexture2D ( ) : Entity
RemoveUIPosition ( ) : Entity
RemoveUnityObject ( ) : Entity
RemoveUnsupportedObject ( ) : Entity
RemoveUser ( ) : Entity
RemoveVector2 ( ) : Entity
RemoveVector3 ( ) : Entity
RemoveVector4 ( ) : Entity
RemoveVelocity ( ) : Entity
ReplaceAge ( int newValue ) : Entity
ReplaceAnArray ( string newArray ) : Entity
ReplaceAnimationCurve ( UnityEngine newAnimationCurve ) : Entity
ReplaceArray2D ( string newArray2d ) : Entity
ReplaceArray3D ( string newArray3d ) : Entity
ReplaceBounds ( UnityEngine newBounds ) : Entity
ReplaceCoins ( int newCount ) : Entity
ReplaceColor ( UnityEngine newColor ) : Entity
ReplaceComponentWithFieldsAndProperties ( string newPublicField, string newPublicProperty ) : Entity
ReplaceCoolName ( BadName newValue ) : Entity
ReplaceCustomObject ( CustomObject newCustomObject ) : Entity
ReplaceDateTime ( System newDate ) : Entity
ReplaceDictArray ( string[]>.System newDict, string[]>.System newDictArray ) : Entity
ReplaceDictionary ( string>.System newDict ) : Entity
ReplaceHashSet ( System newHashset ) : Entity
ReplaceHealth ( int newValue ) : Entity
ReplaceHideInBlueprintInspectorClass ( HideInBlueprintInspectorClass newValue ) : Entity
ReplaceISomeInterface ( ISomeInterface newValue ) : Entity
ReplaceJaggedArray ( string newJaggedArray ) : Entity
ReplaceList ( System newList ) : Entity
ReplaceListArray ( System newListArray ) : Entity
ReplaceMonoBehaviourSubClass ( MonoBehaviourSubClass newMonoBehaviour ) : Entity
ReplaceMove ( int newSpeed ) : Entity
ReplaceMyBool ( bool newMyBool ) : Entity
ReplaceMyChar ( char newMyChar ) : Entity
ReplaceMyDouble ( double newMyDouble ) : Entity
ReplaceMyEnum ( MyEnumComponent newMyEnum ) : Entity
ReplaceMyFlags ( MyFlagsComponent newMyFlags ) : Entity
ReplaceMyFloat ( float newMyFloat ) : Entity
ReplaceMyInt ( int newMyInt ) : Entity
ReplaceMyString ( string newMyString ) : Entity
ReplaceName ( string newValue ) : Entity
ReplaceOtherContext ( System newTimestamp, bool newIsLoggedIn ) : Entity
ReplacePerson ( int newAge, string newName ) : Entity
ReplacePerson ( string newName, string newGender ) : Entity
ReplacePosition ( IntVector2 newValue ) : Entity
ReplacePosition ( int newX, int newY ) : Entity
ReplaceProperty ( string newValue ) : Entity
ReplaceRect ( UnityEngine newRect ) : Entity
ReplaceResource ( string newName ) : Entity
ReplaceScore ( int newValue ) : Entity
ReplaceSomeClass ( SomeClass newValue ) : Entity
ReplaceSomeClassHideInBlueprintInspector ( SomeClassHideInBlueprintInspector newValue ) : Entity
ReplaceSomeOtherClass ( SomeNamespace newValue ) : Entity
ReplaceSomeStruct ( SomeStruct newValue ) : Entity
ReplaceSystemObject ( object newSystemObject ) : Entity
ReplaceTexture ( UnityEngine newTexture ) : Entity
ReplaceTexture2D ( UnityEngine newTexture2D ) : Entity
ReplaceUIPosition ( int newX, int newY ) : Entity
ReplaceUnityObject ( UnityEngine newUnityObject ) : Entity
ReplaceUnsupportedObject ( UnsupportedObject newUnsupportedObject ) : Entity
ReplaceUser ( System newTimestamp, bool newIsLoggedIn ) : Entity
ReplaceUser ( string newName, int newAge ) : Entity
ReplaceVector2 ( UnityEngine newVector2 ) : Entity
ReplaceVector3 ( UnityEngine newVector3 ) : Entity
ReplaceVector4 ( UnityEngine newVector4 ) : Entity
ReplaceVelocity ( IntVector2 newValue ) : Entity

메소드 상세

AddAge() 공개 메소드

public AddAge ( int newValue ) : Entity
newValue int
리턴 Entity

AddAnArray() 공개 메소드

public AddAnArray ( string newArray ) : Entity
newArray string
리턴 Entity

AddAnimationCurve() 공개 메소드

public AddAnimationCurve ( UnityEngine newAnimationCurve ) : Entity
newAnimationCurve UnityEngine
리턴 Entity

AddArray2D() 공개 메소드

public AddArray2D ( string newArray2d ) : Entity
newArray2d string
리턴 Entity

AddArray3D() 공개 메소드

public AddArray3D ( string newArray3d ) : Entity
newArray3d string
리턴 Entity

AddBounds() 공개 메소드

public AddBounds ( UnityEngine newBounds ) : Entity
newBounds UnityEngine
리턴 Entity

AddCoins() 공개 메소드

public AddCoins ( int newCount ) : Entity
newCount int
리턴 Entity

AddColor() 공개 메소드

public AddColor ( UnityEngine newColor ) : Entity
newColor UnityEngine
리턴 Entity

AddComponentWithFieldsAndProperties() 공개 메소드

public AddComponentWithFieldsAndProperties ( string newPublicField, string newPublicProperty ) : Entity
newPublicField string
newPublicProperty string
리턴 Entity

AddCoolName() 공개 메소드

public AddCoolName ( BadName newValue ) : Entity
newValue BadName
리턴 Entity

AddCustomObject() 공개 메소드

public AddCustomObject ( CustomObject newCustomObject ) : Entity
newCustomObject CustomObject
리턴 Entity

AddDateTime() 공개 메소드

public AddDateTime ( System newDate ) : Entity
newDate System
리턴 Entity

AddDictArray() 공개 메소드

public AddDictArray ( string[]>.System newDict, string[]>.System newDictArray ) : Entity
newDict string[]>.System
newDictArray string[]>.System
리턴 Entity

AddDictionary() 공개 메소드

public AddDictionary ( string>.System newDict ) : Entity
newDict string>.System
리턴 Entity

AddHashSet() 공개 메소드

public AddHashSet ( System newHashset ) : Entity
newHashset System
리턴 Entity

AddHealth() 공개 메소드

public AddHealth ( int newValue ) : Entity
newValue int
리턴 Entity

AddHideInBlueprintInspectorClass() 공개 메소드

public AddHideInBlueprintInspectorClass ( HideInBlueprintInspectorClass newValue ) : Entity
newValue HideInBlueprintInspectorClass
리턴 Entity

AddISomeInterface() 공개 메소드

public AddISomeInterface ( ISomeInterface newValue ) : Entity
newValue ISomeInterface
리턴 Entity

AddJaggedArray() 공개 메소드

public AddJaggedArray ( string newJaggedArray ) : Entity
newJaggedArray string
리턴 Entity

AddList() 공개 메소드

public AddList ( System newList ) : Entity
newList System
리턴 Entity

AddListArray() 공개 메소드

public AddListArray ( System newListArray ) : Entity
newListArray System
리턴 Entity

AddMonoBehaviourSubClass() 공개 메소드

public AddMonoBehaviourSubClass ( MonoBehaviourSubClass newMonoBehaviour ) : Entity
newMonoBehaviour MonoBehaviourSubClass
리턴 Entity

AddMove() 공개 메소드

public AddMove ( int newSpeed ) : Entity
newSpeed int
리턴 Entity

AddMyBool() 공개 메소드

public AddMyBool ( bool newMyBool ) : Entity
newMyBool bool
리턴 Entity

AddMyChar() 공개 메소드

public AddMyChar ( char newMyChar ) : Entity
newMyChar char
리턴 Entity

AddMyDouble() 공개 메소드

public AddMyDouble ( double newMyDouble ) : Entity
newMyDouble double
리턴 Entity

AddMyEnum() 공개 메소드

public AddMyEnum ( MyEnumComponent newMyEnum ) : Entity
newMyEnum MyEnumComponent
리턴 Entity

AddMyFlags() 공개 메소드

public AddMyFlags ( MyFlagsComponent newMyFlags ) : Entity
newMyFlags MyFlagsComponent
리턴 Entity

AddMyFloat() 공개 메소드

public AddMyFloat ( float newMyFloat ) : Entity
newMyFloat float
리턴 Entity

AddMyInt() 공개 메소드

public AddMyInt ( int newMyInt ) : Entity
newMyInt int
리턴 Entity

AddMyString() 공개 메소드

public AddMyString ( string newMyString ) : Entity
newMyString string
리턴 Entity

AddName() 공개 메소드

public AddName ( string newValue ) : Entity
newValue string
리턴 Entity

AddOtherContext() 공개 메소드

public AddOtherContext ( System newTimestamp, bool newIsLoggedIn ) : Entity
newTimestamp System
newIsLoggedIn bool
리턴 Entity

AddPerson() 공개 메소드

public AddPerson ( int newAge, string newName ) : Entity
newAge int
newName string
리턴 Entity

AddPerson() 공개 메소드

public AddPerson ( string newName, string newGender ) : Entity
newName string
newGender string
리턴 Entity

AddPosition() 공개 메소드

public AddPosition ( IntVector2 newValue ) : Entity
newValue IntVector2
리턴 Entity

AddPosition() 공개 메소드

public AddPosition ( int newX, int newY ) : Entity
newX int
newY int
리턴 Entity

AddProperty() 공개 메소드

public AddProperty ( string newValue ) : Entity
newValue string
리턴 Entity

AddRect() 공개 메소드

public AddRect ( UnityEngine newRect ) : Entity
newRect UnityEngine
리턴 Entity

AddResource() 공개 메소드

public AddResource ( string newName ) : Entity
newName string
리턴 Entity

AddScore() 공개 메소드

public AddScore ( int newValue ) : Entity
newValue int
리턴 Entity

AddSomeClass() 공개 메소드

public AddSomeClass ( SomeClass newValue ) : Entity
newValue SomeClass
리턴 Entity

AddSomeClassHideInBlueprintInspector() 공개 메소드

public AddSomeClassHideInBlueprintInspector ( SomeClassHideInBlueprintInspector newValue ) : Entity
newValue SomeClassHideInBlueprintInspector
리턴 Entity

AddSomeOtherClass() 공개 메소드

public AddSomeOtherClass ( SomeNamespace newValue ) : Entity
newValue SomeNamespace
리턴 Entity

AddSomeStruct() 공개 메소드

public AddSomeStruct ( SomeStruct newValue ) : Entity
newValue SomeStruct
리턴 Entity

AddSystemObject() 공개 메소드

public AddSystemObject ( object newSystemObject ) : Entity
newSystemObject object
리턴 Entity

AddTexture() 공개 메소드

public AddTexture ( UnityEngine newTexture ) : Entity
newTexture UnityEngine
리턴 Entity

AddTexture2D() 공개 메소드

public AddTexture2D ( UnityEngine newTexture2D ) : Entity
newTexture2D UnityEngine
리턴 Entity

AddUIPosition() 공개 메소드

public AddUIPosition ( int newX, int newY ) : Entity
newX int
newY int
리턴 Entity

AddUnityObject() 공개 메소드

public AddUnityObject ( UnityEngine newUnityObject ) : Entity
newUnityObject UnityEngine
리턴 Entity

AddUnsupportedObject() 공개 메소드

public AddUnsupportedObject ( UnsupportedObject newUnsupportedObject ) : Entity
newUnsupportedObject UnsupportedObject
리턴 Entity

AddUser() 공개 메소드

public AddUser ( System newTimestamp, bool newIsLoggedIn ) : Entity
newTimestamp System
newIsLoggedIn bool
리턴 Entity

AddUser() 공개 메소드

public AddUser ( string newName, int newAge ) : Entity
newName string
newAge int
리턴 Entity

AddVector2() 공개 메소드

public AddVector2 ( UnityEngine newVector2 ) : Entity
newVector2 UnityEngine
리턴 Entity

AddVector3() 공개 메소드

public AddVector3 ( UnityEngine newVector3 ) : Entity
newVector3 UnityEngine
리턴 Entity

AddVector4() 공개 메소드

public AddVector4 ( UnityEngine newVector4 ) : Entity
newVector4 UnityEngine
리턴 Entity

AddVelocity() 공개 메소드

public AddVelocity ( IntVector2 newValue ) : Entity
newValue IntVector2
리턴 Entity

ApplyBlueprint() 공개 메소드

public ApplyBlueprint ( Blueprint blueprint, bool replaceComponents = false ) : Entity
blueprint Blueprint
replaceComponents bool
리턴 Entity

ClearScoreComponentPool() 공개 정적인 메소드

public static ClearScoreComponentPool ( ) : void
리턴 void

IsAnimating() 공개 메소드

public IsAnimating ( bool value ) : Entity
value bool
리턴 Entity

IsC() 공개 메소드

public IsC ( bool value ) : Entity
value bool
리턴 Entity

IsDefaultContext() 공개 메소드

public IsDefaultContext ( bool value ) : Entity
value bool
리턴 Entity

IsGameBoardElement() 공개 메소드

public IsGameBoardElement ( bool value ) : Entity
value bool
리턴 Entity

IsHideInBlueprintInspector() 공개 메소드

public IsHideInBlueprintInspector ( bool value ) : Entity
value bool
리턴 Entity

IsInteractive() 공개 메소드

public IsInteractive ( bool value ) : Entity
value bool
리턴 Entity

IsMovable() 공개 메소드

public IsMovable ( bool value ) : Entity
value bool
리턴 Entity

IsMultipleContextAndDefaultContext() 공개 메소드

public IsMultipleContextAndDefaultContext ( bool value ) : Entity
value bool
리턴 Entity

IsNamespace() 공개 메소드

public IsNamespace ( bool value ) : Entity
value bool
리턴 Entity

IsSome() 공개 메소드

public IsSome ( bool value ) : Entity
value bool
리턴 Entity

IsTest() 공개 메소드

public IsTest ( bool value ) : Entity
value bool
리턴 Entity

MyCustomPrefix() 공개 메소드

public MyCustomPrefix ( bool value ) : Entity
value bool
리턴 Entity

RemoveAge() 공개 메소드

public RemoveAge ( ) : Entity
리턴 Entity

RemoveAnArray() 공개 메소드

public RemoveAnArray ( ) : Entity
리턴 Entity

RemoveAnimationCurve() 공개 메소드

public RemoveAnimationCurve ( ) : Entity
리턴 Entity

RemoveArray2D() 공개 메소드

public RemoveArray2D ( ) : Entity
리턴 Entity

RemoveArray3D() 공개 메소드

public RemoveArray3D ( ) : Entity
리턴 Entity

RemoveBounds() 공개 메소드

public RemoveBounds ( ) : Entity
리턴 Entity

RemoveCoins() 공개 메소드

public RemoveCoins ( ) : Entity
리턴 Entity

RemoveColor() 공개 메소드

public RemoveColor ( ) : Entity
리턴 Entity

RemoveComponentWithFieldsAndProperties() 공개 메소드

public RemoveComponentWithFieldsAndProperties ( ) : Entity
리턴 Entity

RemoveCoolName() 공개 메소드

public RemoveCoolName ( ) : Entity
리턴 Entity

RemoveCustomObject() 공개 메소드

public RemoveCustomObject ( ) : Entity
리턴 Entity

RemoveDateTime() 공개 메소드

public RemoveDateTime ( ) : Entity
리턴 Entity

RemoveDictArray() 공개 메소드

public RemoveDictArray ( ) : Entity
리턴 Entity

RemoveDictionary() 공개 메소드

public RemoveDictionary ( ) : Entity
리턴 Entity

RemoveHashSet() 공개 메소드

public RemoveHashSet ( ) : Entity
리턴 Entity

RemoveHealth() 공개 메소드

public RemoveHealth ( ) : Entity
리턴 Entity

RemoveHideInBlueprintInspectorClass() 공개 메소드

public RemoveHideInBlueprintInspectorClass ( ) : Entity
리턴 Entity

RemoveISomeInterface() 공개 메소드

public RemoveISomeInterface ( ) : Entity
리턴 Entity

RemoveJaggedArray() 공개 메소드

public RemoveJaggedArray ( ) : Entity
리턴 Entity

RemoveList() 공개 메소드

public RemoveList ( ) : Entity
리턴 Entity

RemoveListArray() 공개 메소드

public RemoveListArray ( ) : Entity
리턴 Entity

RemoveMonoBehaviourSubClass() 공개 메소드

public RemoveMonoBehaviourSubClass ( ) : Entity
리턴 Entity

RemoveMove() 공개 메소드

public RemoveMove ( ) : Entity
리턴 Entity

RemoveMyBool() 공개 메소드

public RemoveMyBool ( ) : Entity
리턴 Entity

RemoveMyChar() 공개 메소드

public RemoveMyChar ( ) : Entity
리턴 Entity

RemoveMyDouble() 공개 메소드

public RemoveMyDouble ( ) : Entity
리턴 Entity

RemoveMyEnum() 공개 메소드

public RemoveMyEnum ( ) : Entity
리턴 Entity

RemoveMyFlags() 공개 메소드

public RemoveMyFlags ( ) : Entity
리턴 Entity

RemoveMyFloat() 공개 메소드

public RemoveMyFloat ( ) : Entity
리턴 Entity

RemoveMyInt() 공개 메소드

public RemoveMyInt ( ) : Entity
리턴 Entity

RemoveMyString() 공개 메소드

public RemoveMyString ( ) : Entity
리턴 Entity

RemoveName() 공개 메소드

public RemoveName ( ) : Entity
리턴 Entity

RemoveOtherContext() 공개 메소드

public RemoveOtherContext ( ) : Entity
리턴 Entity

RemovePerson() 공개 메소드

public RemovePerson ( ) : Entity
리턴 Entity

RemovePosition() 공개 메소드

public RemovePosition ( ) : Entity
리턴 Entity

RemoveProperty() 공개 메소드

public RemoveProperty ( ) : Entity
리턴 Entity

RemoveRect() 공개 메소드

public RemoveRect ( ) : Entity
리턴 Entity

RemoveResource() 공개 메소드

public RemoveResource ( ) : Entity
리턴 Entity

RemoveScore() 공개 메소드

public RemoveScore ( ) : Entity
리턴 Entity

RemoveSomeClass() 공개 메소드

public RemoveSomeClass ( ) : Entity
리턴 Entity

RemoveSomeClassHideInBlueprintInspector() 공개 메소드

public RemoveSomeClassHideInBlueprintInspector ( ) : Entity
리턴 Entity

RemoveSomeOtherClass() 공개 메소드

public RemoveSomeOtherClass ( ) : Entity
리턴 Entity

RemoveSomeStruct() 공개 메소드

public RemoveSomeStruct ( ) : Entity
리턴 Entity

RemoveSystemObject() 공개 메소드

public RemoveSystemObject ( ) : Entity
리턴 Entity

RemoveTexture() 공개 메소드

public RemoveTexture ( ) : Entity
리턴 Entity

RemoveTexture2D() 공개 메소드

public RemoveTexture2D ( ) : Entity
리턴 Entity

RemoveUIPosition() 공개 메소드

public RemoveUIPosition ( ) : Entity
리턴 Entity

RemoveUnityObject() 공개 메소드

public RemoveUnityObject ( ) : Entity
리턴 Entity

RemoveUnsupportedObject() 공개 메소드

public RemoveUnsupportedObject ( ) : Entity
리턴 Entity

RemoveUser() 공개 메소드

public RemoveUser ( ) : Entity
리턴 Entity

RemoveVector2() 공개 메소드

public RemoveVector2 ( ) : Entity
리턴 Entity

RemoveVector3() 공개 메소드

public RemoveVector3 ( ) : Entity
리턴 Entity

RemoveVector4() 공개 메소드

public RemoveVector4 ( ) : Entity
리턴 Entity

RemoveVelocity() 공개 메소드

public RemoveVelocity ( ) : Entity
리턴 Entity

ReplaceAge() 공개 메소드

public ReplaceAge ( int newValue ) : Entity
newValue int
리턴 Entity

ReplaceAnArray() 공개 메소드

public ReplaceAnArray ( string newArray ) : Entity
newArray string
리턴 Entity

ReplaceAnimationCurve() 공개 메소드

public ReplaceAnimationCurve ( UnityEngine newAnimationCurve ) : Entity
newAnimationCurve UnityEngine
리턴 Entity

ReplaceArray2D() 공개 메소드

public ReplaceArray2D ( string newArray2d ) : Entity
newArray2d string
리턴 Entity

ReplaceArray3D() 공개 메소드

public ReplaceArray3D ( string newArray3d ) : Entity
newArray3d string
리턴 Entity

ReplaceBounds() 공개 메소드

public ReplaceBounds ( UnityEngine newBounds ) : Entity
newBounds UnityEngine
리턴 Entity

ReplaceCoins() 공개 메소드

public ReplaceCoins ( int newCount ) : Entity
newCount int
리턴 Entity

ReplaceColor() 공개 메소드

public ReplaceColor ( UnityEngine newColor ) : Entity
newColor UnityEngine
리턴 Entity

ReplaceComponentWithFieldsAndProperties() 공개 메소드

public ReplaceComponentWithFieldsAndProperties ( string newPublicField, string newPublicProperty ) : Entity
newPublicField string
newPublicProperty string
리턴 Entity

ReplaceCoolName() 공개 메소드

public ReplaceCoolName ( BadName newValue ) : Entity
newValue BadName
리턴 Entity

ReplaceCustomObject() 공개 메소드

public ReplaceCustomObject ( CustomObject newCustomObject ) : Entity
newCustomObject CustomObject
리턴 Entity

ReplaceDateTime() 공개 메소드

public ReplaceDateTime ( System newDate ) : Entity
newDate System
리턴 Entity

ReplaceDictArray() 공개 메소드

public ReplaceDictArray ( string[]>.System newDict, string[]>.System newDictArray ) : Entity
newDict string[]>.System
newDictArray string[]>.System
리턴 Entity

ReplaceDictionary() 공개 메소드

public ReplaceDictionary ( string>.System newDict ) : Entity
newDict string>.System
리턴 Entity

ReplaceHashSet() 공개 메소드

public ReplaceHashSet ( System newHashset ) : Entity
newHashset System
리턴 Entity

ReplaceHealth() 공개 메소드

public ReplaceHealth ( int newValue ) : Entity
newValue int
리턴 Entity

ReplaceHideInBlueprintInspectorClass() 공개 메소드

public ReplaceHideInBlueprintInspectorClass ( HideInBlueprintInspectorClass newValue ) : Entity
newValue HideInBlueprintInspectorClass
리턴 Entity

ReplaceISomeInterface() 공개 메소드

public ReplaceISomeInterface ( ISomeInterface newValue ) : Entity
newValue ISomeInterface
리턴 Entity

ReplaceJaggedArray() 공개 메소드

public ReplaceJaggedArray ( string newJaggedArray ) : Entity
newJaggedArray string
리턴 Entity

ReplaceList() 공개 메소드

public ReplaceList ( System newList ) : Entity
newList System
리턴 Entity

ReplaceListArray() 공개 메소드

public ReplaceListArray ( System newListArray ) : Entity
newListArray System
리턴 Entity

ReplaceMonoBehaviourSubClass() 공개 메소드

public ReplaceMonoBehaviourSubClass ( MonoBehaviourSubClass newMonoBehaviour ) : Entity
newMonoBehaviour MonoBehaviourSubClass
리턴 Entity

ReplaceMove() 공개 메소드

public ReplaceMove ( int newSpeed ) : Entity
newSpeed int
리턴 Entity

ReplaceMyBool() 공개 메소드

public ReplaceMyBool ( bool newMyBool ) : Entity
newMyBool bool
리턴 Entity

ReplaceMyChar() 공개 메소드

public ReplaceMyChar ( char newMyChar ) : Entity
newMyChar char
리턴 Entity

ReplaceMyDouble() 공개 메소드

public ReplaceMyDouble ( double newMyDouble ) : Entity
newMyDouble double
리턴 Entity

ReplaceMyEnum() 공개 메소드

public ReplaceMyEnum ( MyEnumComponent newMyEnum ) : Entity
newMyEnum MyEnumComponent
리턴 Entity

ReplaceMyFlags() 공개 메소드

public ReplaceMyFlags ( MyFlagsComponent newMyFlags ) : Entity
newMyFlags MyFlagsComponent
리턴 Entity

ReplaceMyFloat() 공개 메소드

public ReplaceMyFloat ( float newMyFloat ) : Entity
newMyFloat float
리턴 Entity

ReplaceMyInt() 공개 메소드

public ReplaceMyInt ( int newMyInt ) : Entity
newMyInt int
리턴 Entity

ReplaceMyString() 공개 메소드

public ReplaceMyString ( string newMyString ) : Entity
newMyString string
리턴 Entity

ReplaceName() 공개 메소드

public ReplaceName ( string newValue ) : Entity
newValue string
리턴 Entity

ReplaceOtherContext() 공개 메소드

public ReplaceOtherContext ( System newTimestamp, bool newIsLoggedIn ) : Entity
newTimestamp System
newIsLoggedIn bool
리턴 Entity

ReplacePerson() 공개 메소드

public ReplacePerson ( int newAge, string newName ) : Entity
newAge int
newName string
리턴 Entity

ReplacePerson() 공개 메소드

public ReplacePerson ( string newName, string newGender ) : Entity
newName string
newGender string
리턴 Entity

ReplacePosition() 공개 메소드

public ReplacePosition ( IntVector2 newValue ) : Entity
newValue IntVector2
리턴 Entity

ReplacePosition() 공개 메소드

public ReplacePosition ( int newX, int newY ) : Entity
newX int
newY int
리턴 Entity

ReplaceProperty() 공개 메소드

public ReplaceProperty ( string newValue ) : Entity
newValue string
리턴 Entity

ReplaceRect() 공개 메소드

public ReplaceRect ( UnityEngine newRect ) : Entity
newRect UnityEngine
리턴 Entity

ReplaceResource() 공개 메소드

public ReplaceResource ( string newName ) : Entity
newName string
리턴 Entity

ReplaceScore() 공개 메소드

public ReplaceScore ( int newValue ) : Entity
newValue int
리턴 Entity

ReplaceSomeClass() 공개 메소드

public ReplaceSomeClass ( SomeClass newValue ) : Entity
newValue SomeClass
리턴 Entity

ReplaceSomeClassHideInBlueprintInspector() 공개 메소드

public ReplaceSomeClassHideInBlueprintInspector ( SomeClassHideInBlueprintInspector newValue ) : Entity
newValue SomeClassHideInBlueprintInspector
리턴 Entity

ReplaceSomeOtherClass() 공개 메소드

public ReplaceSomeOtherClass ( SomeNamespace newValue ) : Entity
newValue SomeNamespace
리턴 Entity

ReplaceSomeStruct() 공개 메소드

public ReplaceSomeStruct ( SomeStruct newValue ) : Entity
newValue SomeStruct
리턴 Entity

ReplaceSystemObject() 공개 메소드

public ReplaceSystemObject ( object newSystemObject ) : Entity
newSystemObject object
리턴 Entity

ReplaceTexture() 공개 메소드

public ReplaceTexture ( UnityEngine newTexture ) : Entity
newTexture UnityEngine
리턴 Entity

ReplaceTexture2D() 공개 메소드

public ReplaceTexture2D ( UnityEngine newTexture2D ) : Entity
newTexture2D UnityEngine
리턴 Entity

ReplaceUIPosition() 공개 메소드

public ReplaceUIPosition ( int newX, int newY ) : Entity
newX int
newY int
리턴 Entity

ReplaceUnityObject() 공개 메소드

public ReplaceUnityObject ( UnityEngine newUnityObject ) : Entity
newUnityObject UnityEngine
리턴 Entity

ReplaceUnsupportedObject() 공개 메소드

public ReplaceUnsupportedObject ( UnsupportedObject newUnsupportedObject ) : Entity
newUnsupportedObject UnsupportedObject
리턴 Entity

ReplaceUser() 공개 메소드

public ReplaceUser ( System newTimestamp, bool newIsLoggedIn ) : Entity
newTimestamp System
newIsLoggedIn bool
리턴 Entity

ReplaceUser() 공개 메소드

public ReplaceUser ( string newName, int newAge ) : Entity
newName string
newAge int
리턴 Entity

ReplaceVector2() 공개 메소드

public ReplaceVector2 ( UnityEngine newVector2 ) : Entity
newVector2 UnityEngine
리턴 Entity

ReplaceVector3() 공개 메소드

public ReplaceVector3 ( UnityEngine newVector3 ) : Entity
newVector3 UnityEngine
리턴 Entity

ReplaceVector4() 공개 메소드

public ReplaceVector4 ( UnityEngine newVector4 ) : Entity
newVector4 UnityEngine
리턴 Entity

ReplaceVelocity() 공개 메소드

public ReplaceVelocity ( IntVector2 newValue ) : Entity
newValue IntVector2
리턴 Entity