메소드 | 설명 | |
---|---|---|
AddItem ( IGrabableItem item ) : bool | ||
AddItemTo ( IGrabableItem item, int index ) : bool | ||
AddRange ( IEnumerable |
||
BodyPart ( IStorageType storageType, float hitProbability, float damageFactor ) : System.Collections.Generic | ||
TakeItemFrom ( int index ) : IGrabableItem |
public AddItemTo ( IGrabableItem item, int index ) : bool | ||
item | IGrabableItem | |
index | int | |
리턴 | bool |
public AddRange ( IEnumerable |
||
items | IEnumerable |
|
리턴 | IEnumerable |
public BodyPart ( IStorageType storageType, float hitProbability, float damageFactor ) : System.Collections.Generic | ||
storageType | IStorageType | |
hitProbability | float | |
damageFactor | float | |
리턴 | System.Collections.Generic |