C# 클래스 DungeonMasterEngine.Builders.WallActuatorFactories.ChampoinFactory

상속: ActuatorFactoryBase, IChampionInitializator
파일 보기 프로젝트 열기: ggrrin/DungeonMaster

공개 메소드들

메소드 설명
CreateItem ( LegacyMapBuilder context, DungeonMasterEngine.DungeonContent.Tiles.Tile currentTile, IReadOnlyList matchedSequence ) : Actuator
GetProperties ( Champion champion ) : IEnumerable
GetSkills ( Champion champion ) : IEnumerable

비공개 메소드들

메소드 설명
FindChampionDescriptor ( LegacyMapBuilder context ) : string
GetValueOfDMHexEncoding ( char c ) : int
GetValueOfDMHexEncoding ( string encodedValue ) : int

메소드 상세

CreateItem() 공개 메소드

public CreateItem ( LegacyMapBuilder context, DungeonMasterEngine.DungeonContent.Tiles.Tile currentTile, IReadOnlyList matchedSequence ) : Actuator
context LegacyMapBuilder
currentTile DungeonMasterEngine.DungeonContent.Tiles.Tile
matchedSequence IReadOnlyList
리턴 DungeonMasterEngine.DungeonContent.Actuators.Actuator

GetProperties() 공개 메소드

public GetProperties ( Champion champion ) : IEnumerable
champion DungeonMasterEngine.DungeonContent.Entity.Champion
리턴 IEnumerable

GetSkills() 공개 메소드

public GetSkills ( Champion champion ) : IEnumerable
champion DungeonMasterEngine.DungeonContent.Entity.Champion
리턴 IEnumerable