프로퍼티 | 타입 | 설명 | |
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useColonyAndPlatinum | bool | ||
useShelters | bool |
메소드 | 설명 | |
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Create ( ) : |
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Create ( StartingCardSplit split ) : |
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GameConfigBuilder ( ) : System | ||
GameConfigBuilder ( |
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GenerateCompletelyRandomKingdom ( IEnumerable |
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KeepOnlyEvents ( HashSet |
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KeepOnlyKingdomCard ( HashSet |
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RandomizeEvents ( |
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RandomizeKingdom ( IEnumerable |
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ReRollPlatinumColony ( |
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ReRollShelter ( |
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SetBaneCard ( Dominion.Card card ) : void | ||
SetCardSplitPerPlayer ( StartingCardSplit splits ) : void | ||
SetEvents ( IEnumerable |
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SetKingdomPiles ( IEnumerable |
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SetShuffleLuckPerPlayer ( IEnumerable |
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SetStartingDeck ( IEnumerable |
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SetStartingDeckPerPlayer ( IEnumerable |
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ToGameConfig ( ) : |
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ToGameDescription ( ) : |
메소드 | 설명 | |
---|---|---|
GetCardSetFromArray ( IEnumerable |
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GetCardSetSameForAllPlayers ( IEnumerable |
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GetCardsForSplit ( StartingCardSplit split, |
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GetDefaultStartingDeck ( int playerPosition, |
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GetDefaultStartingHand ( int playerPosition, |
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GetStartingHandForSplit ( StartingCardSplit split ) : MapPlayerGameConfigToCardSet | ||
PopulateCardListToCount ( int targetCount, List |
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ShouldIncludeExpansion ( Dominion expansion, |
public static Create ( StartingCardSplit split ) : |
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split | StartingCardSplit | |
리턴 |
public GameConfigBuilder ( |
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gameConfig | ||
리턴 | System |
public GenerateCompletelyRandomKingdom ( IEnumerable |
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allCards | IEnumerable |
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random | ||
리턴 | void |
public static KeepOnlyEvents ( HashSet |
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setCards | HashSet |
|
리턴 | void |
public static KeepOnlyKingdomCard ( HashSet |
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setCards | HashSet |
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리턴 | void |
public RandomizeEvents ( |
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random | ||
리턴 | void |
public RandomizeKingdom ( IEnumerable |
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allCards | IEnumerable |
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random | ||
리턴 | void |
public ReRollPlatinumColony ( |
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random | ||
리턴 | void |
public SetCardSplitPerPlayer ( StartingCardSplit splits ) : void | ||
splits | StartingCardSplit | |
리턴 | void |
public SetKingdomPiles ( IEnumerable |
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cards | IEnumerable |
|
리턴 | void |
public SetShuffleLuckPerPlayer ( IEnumerable |
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cardPerPlayer | IEnumerable |
|
리턴 | void |
public SetStartingDeck ( IEnumerable |
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startingCards | IEnumerable |
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리턴 | void |
public SetStartingDeckPerPlayer ( IEnumerable |
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cardPerPlayer | IEnumerable |
|
리턴 | void |