메소드 | 설명 | |
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Draw ( |
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IntersectsWith ( Vector2 position ) : bool | ||
Inventory ( Vector2 position, List |
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Update ( |
public Draw ( |
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gameTime | ||
리턴 | void |
public Inventory ( Vector2 position, List |
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position | Vector2 | |
playerInventory | List |
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리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |