Method | Description | |
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Draw ( |
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IntersectsWith ( Vector2 position ) : bool | ||
Inventory ( Vector2 position, List |
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Update ( |
public Draw ( |
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gameTime | ||
return | void |
public IntersectsWith ( Vector2 position ) : bool | ||
position | Vector2 | |
return | bool |
public Inventory ( Vector2 position, List |
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position | Vector2 | |
playerInventory | List |
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return | System |
public Update ( |
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gameTime | ||
return | void |