프로퍼티 | 타입 | 설명 | |
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Game |
메소드 | 설명 | |
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DlgGame ( |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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DlgGame ( ) : System | ||
GameDlg_Load ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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btnBrowse_Click ( object sender, EventArgs e ) : void | ||
cmdCancel_Click ( object sender, EventArgs e ) : void | ||
cmdOk_Click ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public DlgGame ( |
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data | ||
game | ||
리턴 | System |