C# 클래스 DamageMeter.UI.EntityStats.EnduranceDebuffDetail

Logique d'interaction pour EnduranceDebuff.xaml
파일 보기 프로젝트 열기: neowutran/ShinraMeter

공개 메소드들

메소드 설명
EnduranceDebuffDetail ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : System
Update ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : void

비공개 메소드들

메소드 설명
UIElement_OnMouseLeftButtonDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void

메소드 상세

EnduranceDebuffDetail() 공개 메소드

public EnduranceDebuffDetail ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : System
hotdot HotDot
stack int
abnormalityDuration AbnormalityDuration
firstHit long
lastHit long
리턴 System

Update() 공개 메소드

public Update ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : void
hotdot HotDot
stack int
abnormalityDuration AbnormalityDuration
firstHit long
lastHit long
리턴 void