Méthode | Description | |
---|---|---|
EnduranceDebuffDetail ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : System | ||
Update ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : void |
Méthode | Description | |
---|---|---|
UIElement_OnMouseLeftButtonDown ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void |
public EnduranceDebuffDetail ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : System | ||
hotdot | HotDot | |
stack | int | |
abnormalityDuration | AbnormalityDuration | |
firstHit | long | |
lastHit | long | |
Résultat | System |
public Update ( HotDot hotdot, int stack, AbnormalityDuration abnormalityDuration, long firstHit, long lastHit ) : void | ||
hotdot | HotDot | |
stack | int | |
abnormalityDuration | AbnormalityDuration | |
firstHit | long | |
lastHit | long | |
Résultat | void |