프로퍼티 | 타입 | 설명 | |
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currentEngine |
메소드 | 설명 | |
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EmbeddFile ( String filename ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
Engine ( int width, int height, string assetsDirectory = "./" ) : System | ||
Render ( ) : void |
메소드 | 설명 | |
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Draw ( |
||
LoadContent ( ) : void | ||
Update ( |
메소드 | 설명 | |
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checkWorld ( ) : void |
protected Draw ( |
||
gameTime | ||
리턴 | void |
public static EmbeddFile ( String filename ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
filename | String | |
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public Engine ( int width, int height, string assetsDirectory = "./" ) : System | ||
width | int | |
height | int | |
assetsDirectory | string | |
리턴 | System |
protected Update ( |
||
gameTime | ||
리턴 | void |