C# 클래스 DSPUtil.NoiseGenerator

상속: SoundObj
파일 보기 프로젝트 열기: hughpyle/inguz-DSPUtil 1 사용 예제들

Private Properties

프로퍼티 타입 설명
Arbitrary IEnumerator
NextRandom double
NextRandom2 double
WhiteFlat IEnumerator
init void

공개 메소드들

메소드 설명
NoiseGenerator ( NoiseType type, ushort numChannels, double lengthSecs, uint sampleRate, double gain, bool mono ) : System
NoiseGenerator ( NoiseType type, ushort numChannels, int lengthSamples, uint sampleRate, double gain, bool mono ) : System

비공개 메소드들

메소드 설명
Arbitrary ( int length, FilterProfile coeffs, uint sampleRate ) : IEnumerator
NextRandom ( ) : double
NextRandom2 ( ) : double
WhiteFlat ( int length ) : IEnumerator
init ( NoiseType type, ushort numChannels, int lengthSamples, uint sampleRate, double gain, bool mono ) : void

메소드 상세

NoiseGenerator() 공개 메소드

public NoiseGenerator ( NoiseType type, ushort numChannels, double lengthSecs, uint sampleRate, double gain, bool mono ) : System
type NoiseType
numChannels ushort
lengthSecs double
sampleRate uint
gain double
mono bool
리턴 System

NoiseGenerator() 공개 메소드

public NoiseGenerator ( NoiseType type, ushort numChannels, int lengthSamples, uint sampleRate, double gain, bool mono ) : System
type NoiseType
numChannels ushort
lengthSamples int
sampleRate uint
gain double
mono bool
리턴 System