C# 클래스 DRObjects.Items.Archetypes.Global.CitadelItem

상속: MapItem
파일 보기 프로젝트 열기: Haedrian/Divine-Right 1 사용 예제들

공개 메소드들

메소드 설명
CitadelItem ( int corner ) : System

Creates a citadel item. For now we only support mazes, not ruins

GetPossibleActions ( Actor actor ) : Enums.ActionType[]
PerformAction ( ActionType actionType, Actor actor, object args ) : GraphicsEngineObjects.Abstract.ActionFeedback[]

메소드 상세

CitadelItem() 공개 메소드

Creates a citadel item. For now we only support mazes, not ruins
public CitadelItem ( int corner ) : System
corner int
리턴 System

GetPossibleActions() 공개 메소드

public GetPossibleActions ( Actor actor ) : Enums.ActionType[]
actor Actor
리턴 Enums.ActionType[]

PerformAction() 공개 메소드

public PerformAction ( ActionType actionType, Actor actor, object args ) : GraphicsEngineObjects.Abstract.ActionFeedback[]
actionType ActionType
actor Actor
args object
리턴 GraphicsEngineObjects.Abstract.ActionFeedback[]