C# 클래스 D3Database.HeroDetails

파일 보기 프로젝트 열기: orior/D3SharpDatabase 1 사용 예제들

공개 메소드들

메소드 설명
Create ( ) : bool
HeroDetails ( int hero_detail_id, int id, int title_id, int blockamount, int blockchance, int dodgechance, int damagereduction, int attackbonusdamage, int precisioncritbonus, int defensedamagereduction, int vitalitylife, int armor, int attack, int precision, int defense, int vitality, int damageincrease, int attackspersecond, int critdamagebonus, int critchancebonus, int castingspeed, int lifeperkill, int lifeperhit, int movementspeed, int goldfind, int life, int lifepersecond, int lifesteal, int magicfind, int furygain, int spiritgain, int managain, int arcanumgain, int hatredgain, int disciplinegain, int maxmana, int maxarcanum, int maxhatred, int maxfury, int maxdiscipline, int maxspirit ) : System
Load ( int heroid, HeroDetails &herodetails ) : bool
Save ( ) : bool
ToString ( ) : string

비공개 메소드들

메소드 설명
CheckIfDetailsExists ( int account_id, string title_id ) : bool

메소드 상세

Create() 공개 메소드

public Create ( ) : bool
리턴 bool

HeroDetails() 공개 메소드

public HeroDetails ( int hero_detail_id, int id, int title_id, int blockamount, int blockchance, int dodgechance, int damagereduction, int attackbonusdamage, int precisioncritbonus, int defensedamagereduction, int vitalitylife, int armor, int attack, int precision, int defense, int vitality, int damageincrease, int attackspersecond, int critdamagebonus, int critchancebonus, int castingspeed, int lifeperkill, int lifeperhit, int movementspeed, int goldfind, int life, int lifepersecond, int lifesteal, int magicfind, int furygain, int spiritgain, int managain, int arcanumgain, int hatredgain, int disciplinegain, int maxmana, int maxarcanum, int maxhatred, int maxfury, int maxdiscipline, int maxspirit ) : System
hero_detail_id int
id int
title_id int
blockamount int
blockchance int
dodgechance int
damagereduction int
attackbonusdamage int
precisioncritbonus int
defensedamagereduction int
vitalitylife int
armor int
attack int
precision int
defense int
vitality int
damageincrease int
attackspersecond int
critdamagebonus int
critchancebonus int
castingspeed int
lifeperkill int
lifeperhit int
movementspeed int
goldfind int
life int
lifepersecond int
lifesteal int
magicfind int
furygain int
spiritgain int
managain int
arcanumgain int
hatredgain int
disciplinegain int
maxmana int
maxarcanum int
maxhatred int
maxfury int
maxdiscipline int
maxspirit int
리턴 System

Load() 공개 정적인 메소드

public static Load ( int heroid, HeroDetails &herodetails ) : bool
heroid int
herodetails HeroDetails
리턴 bool

Save() 공개 메소드

public Save ( ) : bool
리턴 bool

ToString() 공개 메소드

public ToString ( ) : string
리턴 string