C# Class D3Database.HeroDetails

Show file Open project: orior/D3SharpDatabase Class Usage Examples

Public Methods

Method Description
Create ( ) : bool
HeroDetails ( int hero_detail_id, int id, int title_id, int blockamount, int blockchance, int dodgechance, int damagereduction, int attackbonusdamage, int precisioncritbonus, int defensedamagereduction, int vitalitylife, int armor, int attack, int precision, int defense, int vitality, int damageincrease, int attackspersecond, int critdamagebonus, int critchancebonus, int castingspeed, int lifeperkill, int lifeperhit, int movementspeed, int goldfind, int life, int lifepersecond, int lifesteal, int magicfind, int furygain, int spiritgain, int managain, int arcanumgain, int hatredgain, int disciplinegain, int maxmana, int maxarcanum, int maxhatred, int maxfury, int maxdiscipline, int maxspirit ) : System
Load ( int heroid, HeroDetails &herodetails ) : bool
Save ( ) : bool
ToString ( ) : string

Private Methods

Method Description
CheckIfDetailsExists ( int account_id, string title_id ) : bool

Method Details

Create() public method

public Create ( ) : bool
return bool

HeroDetails() public method

public HeroDetails ( int hero_detail_id, int id, int title_id, int blockamount, int blockchance, int dodgechance, int damagereduction, int attackbonusdamage, int precisioncritbonus, int defensedamagereduction, int vitalitylife, int armor, int attack, int precision, int defense, int vitality, int damageincrease, int attackspersecond, int critdamagebonus, int critchancebonus, int castingspeed, int lifeperkill, int lifeperhit, int movementspeed, int goldfind, int life, int lifepersecond, int lifesteal, int magicfind, int furygain, int spiritgain, int managain, int arcanumgain, int hatredgain, int disciplinegain, int maxmana, int maxarcanum, int maxhatred, int maxfury, int maxdiscipline, int maxspirit ) : System
hero_detail_id int
id int
title_id int
blockamount int
blockchance int
dodgechance int
damagereduction int
attackbonusdamage int
precisioncritbonus int
defensedamagereduction int
vitalitylife int
armor int
attack int
precision int
defense int
vitality int
damageincrease int
attackspersecond int
critdamagebonus int
critchancebonus int
castingspeed int
lifeperkill int
lifeperhit int
movementspeed int
goldfind int
life int
lifepersecond int
lifesteal int
magicfind int
furygain int
spiritgain int
managain int
arcanumgain int
hatredgain int
disciplinegain int
maxmana int
maxarcanum int
maxhatred int
maxfury int
maxdiscipline int
maxspirit int
return System

Load() public static method

public static Load ( int heroid, HeroDetails &herodetails ) : bool
heroid int
herodetails HeroDetails
return bool

Save() public method

public Save ( ) : bool
return bool

ToString() public method

public ToString ( ) : string
return string