프로퍼티 | 타입 | 설명 | |
---|---|---|---|
blobs | List |
||
blobtexturename | string | ||
segmenttexturename | string |
메소드 | 설명 | |
---|---|---|
Draw ( Matrix cameraTransform ) : void | ||
InstasteelObject ( |
||
getAmountOfInstasteel ( ) : float | ||
reloadNonSerializedAssets ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateShapes ( List |
||
GetColinearity ( Vector2 testPoint, Vector2 origin, Vector2 direction ) : float | ||
Split ( LinkedList |
public InstasteelObject ( |
||
world | ||
textureName | string | |
amountofis | float | |
density | float | |
friction | float | |
restitution | float | |
myScale | float | |
isPulley | bool | |
리턴 | System |