C# 클래스 Com.Aurora.AuWeather.Effects.StarParticleSystem

模拟星空使用固定的圆形发光点,并且随机进行亮度变化
상속: ParticleSystem
파일 보기 프로젝트 열기: aurora-lzzp/Aurora-Weather 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( Microsoft.Graphics.Canvas.CanvasDrawingSession drawingSession, bool useSpriteBatch ) : void
StarParticleSystem ( ) : Microsoft.Graphics.Canvas

보호된 메소드들

메소드 설명
Draw ( Microsoft.Graphics.Canvas.CanvasDrawingSession drawingSession, CanvasSpriteBatch spriteBatch ) : void
InitializeConstants ( ) : void

메소드 상세

Draw() 보호된 메소드

protected Draw ( Microsoft.Graphics.Canvas.CanvasDrawingSession drawingSession, CanvasSpriteBatch spriteBatch ) : void
drawingSession Microsoft.Graphics.Canvas.CanvasDrawingSession
spriteBatch CanvasSpriteBatch
리턴 void

Draw() 공개 메소드

public Draw ( Microsoft.Graphics.Canvas.CanvasDrawingSession drawingSession, bool useSpriteBatch ) : void
drawingSession Microsoft.Graphics.Canvas.CanvasDrawingSession
useSpriteBatch bool
리턴 void

InitializeConstants() 보호된 메소드

protected InitializeConstants ( ) : void
리턴 void

StarParticleSystem() 공개 메소드

public StarParticleSystem ( ) : Microsoft.Graphics.Canvas
리턴 Microsoft.Graphics.Canvas