C# 클래스 CoinTimeGame.Scenes.GameScene

상속: CocosSharp.CCScene
파일 보기 프로젝트 열기: xamarin/mobile-samples 1 사용 예제들

공개 메소드들

메소드 설명
GameScene ( CocosSharp.CCWindow mainWindow ) : System

비공개 메소드들

메소드 설명
ApplyInput ( float seconds ) : void
CreateCollision ( ) : void
CreateHud ( ) : void
CreateLayers ( ) : void
DestroyCoin ( CoinTimeGame.Entities.Coin coinToDestroy ) : void
DestroyDamageDealer ( IDamageDealer damageDealer ) : void
DestroyLevel ( ) : void
GoToLevel ( int levelNumber ) : void
HandleBackClicked ( object sender, EventArgs args ) : void
HandlePlayerDeath ( ) : void
LoadLevel ( int levelNumber ) : void
PerformActivity ( float seconds ) : void
PerformCollision ( float seconds ) : void
PerformEnemiesVsEnvironmentCollision ( ) : void
PerformPlayerVsCoinsCollision ( ) : bool
PerformPlayerVsDoorCollision ( ) : void
PerformPlayerVsEnvironmentCollision ( ) : void
PerformScrolling ( ) : void
PerformTimerActivity ( float seconds ) : void
PlatformInit ( ) : void
PlayerVsDamageDealersCollision ( ) : void
ProcessTileProperties ( ) : void
TryCreateEntity ( string entityType, float worldX, float worldY ) : bool

메소드 상세

GameScene() 공개 메소드

public GameScene ( CocosSharp.CCWindow mainWindow ) : System
mainWindow CocosSharp.CCWindow
리턴 System