메소드 | 설명 | |
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CanJoin ( |
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ChallengerFight ( |
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Dispose ( ) : void |
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FightQuit ( |
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SerializeAs_FightFlag ( StringBuilder message ) : void |
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SerializeAs_FightList ( StringBuilder message ) : void |
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public CanJoin ( |
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character | ||
리턴 | bool |
public ChallengerFight ( |
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map | ||
id | long | |
attacker | ||
defender | ||
리턴 | System |
public FightQuit ( |
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character | ||
kick | bool | |
리턴 | FightActionResultEnum |
public SerializeAs_FightFlag ( StringBuilder message ) : void | ||
message | StringBuilder | |
리턴 | void |
public SerializeAs_FightList ( StringBuilder message ) : void | ||
message | StringBuilder | |
리턴 | void |