C# Class Codebreak.Service.World.Game.Fight.ChallengerFight

Inheritance: AbstractFight, IDisposable
Afficher le fichier Open project: hussein-aitlahcen/codebreak

Méthodes publiques

Méthode Description
CanJoin ( CharacterEntity character ) : bool

ChallengerFight ( MapInstance map, long id, CharacterEntity attacker, CharacterEntity defender ) : System

Dispose ( ) : void

FightQuit ( CharacterEntity character, bool kick = false ) : FightActionResultEnum

SerializeAs_FightFlag ( StringBuilder message ) : void

SerializeAs_FightList ( StringBuilder message ) : void

Method Details

CanJoin() public méthode

public CanJoin ( CharacterEntity character ) : bool
character Codebreak.Service.World.Game.Entity.CharacterEntity
Résultat bool

ChallengerFight() public méthode

public ChallengerFight ( MapInstance map, long id, CharacterEntity attacker, CharacterEntity defender ) : System
map Codebreak.Service.World.Game.Map.MapInstance
id long
attacker Codebreak.Service.World.Game.Entity.CharacterEntity
defender Codebreak.Service.World.Game.Entity.CharacterEntity
Résultat System

Dispose() public méthode

public Dispose ( ) : void
Résultat void

FightQuit() public méthode

public FightQuit ( CharacterEntity character, bool kick = false ) : FightActionResultEnum
character Codebreak.Service.World.Game.Entity.CharacterEntity
kick bool
Résultat FightActionResultEnum

SerializeAs_FightFlag() public méthode

public SerializeAs_FightFlag ( StringBuilder message ) : void
message StringBuilder
Résultat void

SerializeAs_FightList() public méthode

public SerializeAs_FightList ( StringBuilder message ) : void
message StringBuilder
Résultat void