C# 클래스 CSharpGL.ModelMatrixHelper

treat mat4 as a matrix that transform object from model's space to world's space.
파일 보기 프로젝트 열기: bitzhuwei/CSharpGL

공개 메소드들

메소드 설명
GetTranslate ( this matrix ) : vec3

Gets translate factor in specified matrix.

ToQuaternion ( this matrix ) : Quaternion

Gets rotate factor in specified matrix.

vec4.w means angle in radius, (vec4.x, vec4.y, vec4.z) means rotation axis.

메소드 상세

GetTranslate() 공개 정적인 메소드

Gets translate factor in specified matrix.
public static GetTranslate ( this matrix ) : vec3
matrix this
리턴 vec3

ToQuaternion() 공개 정적인 메소드

Gets rotate factor in specified matrix.

vec4.w means angle in radius, (vec4.x, vec4.y, vec4.z) means rotation axis.

public static ToQuaternion ( this matrix ) : Quaternion
matrix this
리턴 Quaternion